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Added sound module disable option, fixed games project building
- Refactored cmake build options for modules - added new option MODULE_SOUNDS_ENABLED - fixed UITranformComponent usage in game projects - disabled blur by default - fixed codacy issues
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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