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The FrameHelper class currently uses the QAbstractVideoBuffer API to obtain a native OpenGL texture handle. This API has been made private in Qt6, and I am not aware of a suitable replacement.
If/when a suitable replacement is found, we should remove the usage of the QAbstractVideoBuffer API.
The text was updated successfully, but these errors were encountered:
The FrameHelper class currently uses the QAbstractVideoBuffer API to obtain a native OpenGL texture handle. This API has been made private in Qt6, and I am not aware of a suitable replacement.
If/when a suitable replacement is found, we should remove the usage of the QAbstractVideoBuffer API.
The text was updated successfully, but these errors were encountered: