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Quickstart
Moq is intended to be simple to use, strongly typed (no magic strings!, and therefore full compiler-verified and refactoring-friendly) and minimalistic (while still fully functional!).
- Methods
- Matching Arguments
- Properties
- Events
- Callbacks
- Verification
- Customizing Mock Behavior
- Miscellaneous
- Advanced Features
- LINQ to Mocks
using Moq;
// Assumptions:
public interface IFoo
{
Bar Bar { get; set; }
string Name { get; set; }
int Value { get; set; }
bool DoSomething(string value);
bool DoSomething(int number, string value);
Task<bool> DoSomethingAsync();
string DoSomethingStringy(string value);
bool TryParse(string value, out string outputValue);
bool Submit(ref Bar bar);
int GetCount();
bool Add(int value);
}
public class Bar
{
public virtual Baz Baz { get; set; }
public virtual bool Submit() { return false; }
}
public class Baz
{
public virtual string Name { get; set; }
}
var mock = new Mock<IFoo>();
mock.Setup(foo => foo.DoSomething("ping")).Returns(true);
// out arguments
var outString = "ack";
// TryParse will return true, and the out argument will return "ack", lazy evaluated
mock.Setup(foo => foo.TryParse("ping", out outString)).Returns(true);
// ref arguments
var instance = new Bar();
// Only matches if the ref argument to the invocation is the same instance
mock.Setup(foo => foo.Submit(ref instance)).Returns(true);
// access invocation arguments when returning a value
mock.Setup(x => x.DoSomethingStringy(It.IsAny<string>()))
.Returns((string s) => s.ToLower());
// Multiple parameters overloads available
// throwing when invoked with specific parameters
mock.Setup(foo => foo.DoSomething("reset")).Throws<InvalidOperationException>();
mock.Setup(foo => foo.DoSomething("")).Throws(new ArgumentException("command"));
// lazy evaluating return value
var count = 1;
mock.Setup(foo => foo.GetCount()).Returns(() => count);
// async methods (see below for more about async):
mock.Setup(foo => foo.DoSomethingAsync().Result).Returns(true);
There are several ways to set up "async" methods (e.g. methods returning a Task<T>
or ValueTask<T>
):
-
Starting with Moq 4.16, you can simply
mock.Setup
the returned task's.Result
property. This works in nearly all setup and verification expressions:mock.Setup(foo => foo.DoSomethingAsync().Result).Returns(true);
-
In earlier versions, use setup helper methods like
setup.ReturnsAsync
,setup.ThrowsAsync
where they are available:mock.Setup(foo => foo.DoSomethingAsync()).ReturnsAsync(true);
-
(You could also do the following, but that will trigger a compiler warning about synchronous execution of the async lambda:)
mock.Setup(foo => foo.DoSomethingAsync()).Returns(async () => 42);
// any value
mock.Setup(foo => foo.DoSomething(It.IsAny<string>())).Returns(true);
// any value passed in a `ref` parameter (requires Moq 4.8 or later):
mock.Setup(foo => foo.Submit(ref It.Ref<Bar>.IsAny)).Returns(true);
// matching Func<int>, lazy evaluated
mock.Setup(foo => foo.Add(It.Is<int>(i => i % 2 == 0))).Returns(true);
// matching ranges
mock.Setup(foo => foo.Add(It.IsInRange<int>(0, 10, Range.Inclusive))).Returns(true);
// matching regex
mock.Setup(x => x.DoSomethingStringy(It.IsRegex("[a-d]+", RegexOptions.IgnoreCase))).Returns("foo");
mock.Setup(foo => foo.Name).Returns("bar");
// auto-mocking hierarchies (a.k.a. recursive mocks)
mock.Setup(foo => foo.Bar.Baz.Name).Returns("baz");
// expects an invocation to set the value to "foo"
mock.SetupSet(foo => foo.Name = "foo");
// or verify the setter directly
mock.VerifySet(foo => foo.Name = "foo");
- Setup a property so that it will automatically start tracking its value (also known as Stub):
// start "tracking" sets/gets to this property
mock.SetupProperty(f => f.Name);
// alternatively, provide a default value for the stubbed property
mock.SetupProperty(f => f.Name, "foo");
// Now you can do:
IFoo foo = mock.Object;
// Initial value was stored
Assert.Equal("foo", foo.Name);
// New value set which changes the initial value
foo.Name = "bar";
Assert.Equal("bar", foo.Name);
- Stub all properties on a mock:
mock.SetupAllProperties();
// Setting up an event's `add` and `remove` accessors (requires Moq 4.13 or later):
mock.SetupAdd(m => m.FooEvent += It.IsAny<EventHandler>())...;
mock.SetupRemove(m => m.FooEvent -= It.IsAny<EventHandler>())...;
// Raising an event on the mock
mock.Raise(m => m.FooEvent += null, new FooEventArgs(fooValue));
// Raising an event on the mock that has sender in handler parameters
mock.Raise(m => m.FooEvent += null, this, new FooEventArgs(fooValue));
// Raising an event on a descendant down the hierarchy
mock.Raise(m => m.Child.First.FooEvent += null, new FooEventArgs(fooValue));
// Causing an event to raise automatically when Submit is invoked
mock.Setup(foo => foo.Submit()).Raises(f => f.Sent += null, EventArgs.Empty);
// The raised event would trigger behavior on the object under test, which
// you would make assertions about later (how its state changed as a consequence, typically)
// Raising a custom event which does not adhere to the EventHandler pattern
public delegate void MyEventHandler(int i, bool b);
public interface IFoo
{
event MyEventHandler MyEvent;
}
var mock = new Mock<IFoo>();
...
// Raise passing the custom arguments expected by the event delegate
mock.Raise(foo => foo.MyEvent += null, 25, true);
var mock = new Mock<IFoo>();
var calls = 0;
var callArgs = new List<string>();
mock.Setup(foo => foo.DoSomething("ping"))
.Callback(() => calls++)
.Returns(true);
// access invocation arguments
mock.Setup(foo => foo.DoSomething(It.IsAny<string>()))
.Callback((string s) => callArgs.Add(s))
.Returns(true);
// alternate equivalent generic method syntax
mock.Setup(foo => foo.DoSomething(It.IsAny<string>()))
.Callback<string>(s => callArgs.Add(s))
.Returns(true);
// access arguments for methods with multiple parameters
mock.Setup(foo => foo.DoSomething(It.IsAny<int>(), It.IsAny<string>()))
.Callback<int, string>((i, s) => callArgs.Add(s))
.Returns(true);
// callbacks can be specified before and after invocation
mock.Setup(foo => foo.DoSomething("ping"))
.Callback(() => Console.WriteLine("Before returns"))
.Returns(true)
.Callback(() => Console.WriteLine("After returns"));
// callbacks for methods with `ref` / `out` parameters are possible but require some work (and Moq 4.8 or later):
delegate void SubmitCallback(ref Bar bar);
mock.Setup(foo => foo.Submit(ref It.Ref<Bar>.IsAny))
.Callback(new SubmitCallback((ref Bar bar) => Console.WriteLine("Submitting a Bar!")));
// returning different values on each invocation
var mock = new Mock<IFoo>();
var calls = 0;
mock.Setup(foo => foo.GetCount())
.Callback(() => calls++)
.Returns(() => calls);
// returns 0 on first invocation, 1 on the next, and so on
Console.WriteLine(mock.Object.GetCount());
// access invocation arguments and set to mock setup property
mock.SetupProperty(foo=>foo.Bar);
mock.Setup(foo => foo.DoSomething(It.IsAny<string>()))
.Callback((string s) => mock.Object.Bar=s)
.Returns(true);
mock.Verify(foo => foo.DoSomething("ping"));
// Verify with custom error message for failure
mock.Verify(foo => foo.DoSomething("ping"), "When doing operation X, the service should be pinged always");
// Method should never be called
mock.Verify(foo => foo.DoSomething("ping"), Times.Never());
// Called at least once
mock.Verify(foo => foo.DoSomething("ping"), Times.AtLeastOnce());
// Verify getter invocation, regardless of value.
mock.VerifyGet(foo => foo.Name);
// Verify setter invocation, regardless of value.
mock.VerifySet(foo => foo.Name);
// Verify setter called with specific value
mock.VerifySet(foo => foo.Name ="foo");
// Verify setter with an argument matcher
mock.VerifySet(foo => foo.Value = It.IsInRange(1, 5, Range.Inclusive));
// Verify event accessors (requires Moq 4.13 or later):
mock.VerifyAdd(foo => foo.FooEvent += It.IsAny<EventHandler>());
mock.VerifyRemove(foo => foo.FooEvent -= It.IsAny<EventHandler>());
// Verify that no other invocations were made other than those already verified (requires Moq 4.8 or later)
mock.VerifyNoOtherCalls();
-
Make mock behave like a "true Mock", raising exceptions for anything that doesn't have a corresponding expectation: in Moq slang a "Strict" mock; default behavior is "Loose" mock, which never throws and returns default values or empty arrays, enumerables, etc. if no expectation is set for a member
var mock = new Mock<IFoo>(MockBehavior.Strict);
-
Invoke base class implementation if no expectation overrides the member (a.k.a. "Partial Mocks" in Rhino Mocks): default is false. (this is required if you are mocking Web/Html controls in System.Web!)
var mock = new Mock<IFoo> { CallBase = true };
-
Make an automatic recursive mock: a mock that will return a new mock for every member that doesn't have an expectation and whose return value can be mocked (i.e. it is not a value type)
var mock = new Mock<IFoo> { DefaultValue = DefaultValue.Mock }; // default is DefaultValue.Empty // this property access would return a new mock of Bar as it's "mock-able" Bar value = mock.Object.Bar; // the returned mock is reused, so further accesses to the property return // the same mock instance. this allows us to also use this instance to // set further expectations on it if we want var barMock = Mock.Get(value); barMock.Setup(b => b.Submit()).Returns(true);
-
Centralizing mock instance creation and management: you can create and verify all mocks in a single place by using a MockRepository, which allows setting the MockBehavior, its CallBase and DefaultValue consistently
var repository = new MockRepository(MockBehavior.Strict) { DefaultValue = DefaultValue.Mock }; // Create a mock using the repository settings var fooMock = repository.Create<IFoo>(); // Create a mock overriding the repository settings var barMock = repository.Create<Bar>(MockBehavior.Loose); // Verify all verifiable expectations on all mocks created through the repository repository.Verify();
-
Setting up a member to return different values / throw exceptions on sequential calls:
var mock = new Mock<IFoo>(); mock.SetupSequence(f => f.GetCount()) .Returns(3) // will be returned on 1st invocation .Returns(2) // will be returned on 2nd invocation .Returns(1) // will be returned on 3rd invocation .Returns(0) // will be returned on 4th invocation .Throws(new InvalidOperationException()); // will be thrown on 5th invocation
-
Setting up a member to verify that a set of calls happened in sequence:
var _fooService = new Mock<IFoo>(MockBehavior.Strict); var _barService = new Mock<IBar>(MockBehavior.Strict); var _bazService = new Mock<IBaz>(MockBehavior.Strict); var sequence = new MockSequence(); _fooService.InSequence(sequence).Setup(x => x.FooMethod(a)).ReturnsAsync(b); _barService.InSequence(sequence).Setup(x => x.BarMethod(c)).ReturnsAsync(d); _bazService.InSequence(sequence).Setup(x => x.BazMethod(e)).ReturnsAsync(f); // In your test, if the system under test calls fooService then barService // then bazService's methods, the test will pass. // Otherwise if it calls them in a different order than they were set up, // you will get a test failure specifying that it was missing a corresponding setup
-
Setting expectations for protected members (you can't get IntelliSense for these, so you access them using the member name as a string). Assuming the following class with a protected function should be mocked:
public class CommandBase { protected virtual int Execute(); // (1) protected virtual bool Execute(string arg); // (2) }
// at the top of the test fixture using Moq.Protected; // In the test, mocking the `int Execute()` method (1) var mock = new Mock<CommandBase>(); mock.Protected() .Setup<int>("Execute") .Returns(5); // If you need argument matching, you MUST use ItExpr rather than It // planning on improving this for vNext (see below for an alternative in Moq 4.8) // Mocking the `bool Execute(string arg)` method (2) mock.Protected() .Setup<bool>("Execute", ItExpr.IsAny<string>()) .Returns(true);
-
Moq 4.8 and later allows you to set up protected members through a completely unrelated type that has the same members and thus provides the type information necessary for IntelliSense to work. Pickin up the example from the bullet point above, you can also use this interface to set up protected generic methods and those having by-ref parameters:
// Completely unrelated Interface (CommandBase is not derived from it) only created for the test. // It contains a method with an identical method signature to the protected method in the actual class which should be mocked interface CommandBaseProtectedMembers { bool Execute(string arg); } mock.Protected().As<CommandBaseProtectedMembers>() .Setup(m => m.Execute(It.IsAny<string>())) // will set up CommandBase.Execute .Returns(true);
// get mock from a mocked instance
IFoo foo = // get mock instance somehow
var fooMock = Mock.Get(foo);
fooMock.Setup(f => f.GetCount()).Returns(42);
// implementing multiple interfaces in mock
var mock = new Mock<IFoo>();
var disposableFoo = mock.As<IDisposable>();
// now the IFoo mock also implements IDisposable :)
disposableFoo.Setup(disposable => disposable.Dispose());
// implementing multiple interfaces in single mock
var mock = new Mock<IFoo>();
mock.Setup(foo => foo.Name).Returns("Fred");
mock.As<IDisposable>().Setup(disposable => disposable.Dispose());
// custom matchers
mock.Setup(foo => foo.DoSomething(IsLarge())).Throws<ArgumentException>();
...
[Matcher]
public string IsLarge()
{
return Match.Create<string>(s => !String.IsNullOrEmpty(s) && s.Length > 100);
}
-
Mocking internal types: Add either of the following custom attributes (typically in
AssemblyInfo.cs
) to the project containing the internal types — which one you need depends on whether your own project is strong-named or not:// This assembly is the default dynamic assembly generated by Castle DynamicProxy, // used by Moq. If your assembly is strong-named, paste the following in a single line: [assembly:InternalsVisibleTo("DynamicProxyGenAssembly2,PublicKey=0024000004800000940000000602000000240000525341310004000001000100c547cac37abd99c8db225ef2f6c8a3602f3b3606cc9891605d02baa56104f4cfc0734aa39b93bf7852f7d9266654753cc297e7d2edfe0bac1cdcf9f717241550e0a7b191195b7667bb4f64bcb8e2121380fd1d9d46ad2d92d2d15605093924cceaf74c4861eff62abf69b9291ed0a340e113be11e6a7d3113e92484cf7045cc7")] // Or, if your own assembly is not strong-named, omit the public key: [assembly:InternalsVisibleTo("DynamicProxyGenAssembly2")]
-
Starting in Moq 4.8, you can create your own custom default value generation strategies (besides
DefaultValue.Empty
andDefaultValue.Mock
) by subclassingDefaultValueProvider
, or, if you want some more convenience,LookupOrFallbackDefaultValueProvider
:class MyEmptyDefaultValueProvider : LookupOrFallbackDefaultValueProvider { public MyEmptyDefaultValueProvider() { base.Register(typeof(string), (type, mock) => "?"); base.Register(typeof(List<>), (type, mock) => Activator.CreateInstance(type)); } } var mock = new Mock<IFoo> { DefaultValueProvider = new MyEmptyDefaultValueProvider() }; var name = mock.Object.Name; // => "?"
Note: When you pass the mock for consumption, you must pass mock.Object
, not mock
itself.
public interface IFoo
{
bool M1<T>();
bool M2<T>(T arg);
}
var mock = new Mock<IFoo>();
Generic arguments are matched using the usual type polymorphism rules, so if you want to match any type, you can simply use object
as type argument in many cases:
mock.Setup(m => m.M1<object>()).Returns(true);
In some situations, that might not work. Starting with Moq 4.13, you can use explicit type matchers, e.g. It.IsAnyType
which is essentially a placeholder for a type (just like It.IsAny<T>()
is a placeholder for any value):
// matches any type argument:
mock.Setup(m => m.M1<It.IsAnyType>()).Returns(true);
// matches only type arguments that are subtypes of / implement T:
mock.Setup(m => m.M1<It.IsSubtype<T>>()).Returns(true);
// use of type matchers is allowed in the argument list:
mock.Setup(m => m.M2(It.IsAny<It.IsAnyType>())).Returns(true);
mock.Setup(m => m.M2(It.IsAny<It.IsSubtype<T>>())).Returns(true);
Moq is the one and only mocking framework that allows specifying mock behavior via declarative specification queries. You can think of LINQ to Mocks as:
from the universe of mocks, get me one/those that behave like this (by Fernando Simonazzi)
Keep that query form in mind when reading the specifications:
var services = Mock.Of<IServiceProvider>(sp =>
sp.GetService(typeof(IRepository)) == Mock.Of<IRepository>(r => r.IsAuthenticated == true) &&
sp.GetService(typeof(IAuthentication)) == Mock.Of<IAuthentication>(a => a.AuthenticationType == "OAuth"));
// Multiple setups on a single mock and its recursive mocks
ControllerContext context = Mock.Of<ControllerContext>(ctx =>
ctx.HttpContext.User.Identity.Name == "kzu" &&
ctx.HttpContext.Request.IsAuthenticated == true &&
ctx.HttpContext.Request.Url == new Uri("http://moqthis.com") &&
ctx.HttpContext.Response.ContentType == "application/xml");
// Setting up multiple chained mocks:
var context = Mock.Of<ControllerContext>(ctx =>
ctx.HttpContext.Request.Url == new Uri("http://moqthis.me") &&
ctx.HttpContext.Response.ContentType == "application/xml" &&
// Chained mock specification
ctx.HttpContext.GetSection("server") == Mock.Of<ServerSection>(config =>
config.Server.ServerUrl == new Uri("http://moqthis.com/api")));
LINQ to Mocks is great for quickly stubbing out dependencies that typically don't need further verification. If you do need to verify later some invocation on those mocks, you can easily retrieve them with Mock.Get(instance)
.