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use Nat64 for PRNG (#69)
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* use Nat32 for PRNG

* fix

* fix

* avoid debug_show overhead

* use Nat64

* reuse rand for remove

* scale collection to 1M (#70)

* scale collection to 1M

* 0.8M

* fix and back to 1M

* fix

* disable heap

* fix

* add back heap

* don't use heapify

* uninstall canister to avoid CI OOM
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chenyan-dfinity authored Jul 24, 2023
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