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Added suggested changes to frameworks.yml to include tk-framework-unr…
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…ealqt, required by the engine
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diegogarciahuerta committed May 21, 2019
1 parent 5fefb3a commit f46fb8e
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8 changes: 0 additions & 8 deletions config/env/includes/engine_locations.yml
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# not expressly granted therein are reserved by Shotgun Software Inc.
#

# Author: Diego Garcia Huerta
# Contact: https://www.linkedin.com/in/diegogh/
#
# YOU SHOULD MERGE these entries into your asset.yml environment file, as
# THIS FILE BY ITSELF WILL NOT WORK
# These are the additions to get substancepainter engine up and running with the
# default tk-apps for this environment

# Author: Diego Garcia Huerta
# Contact: https://www.linkedin.com/in/diegogh/
#
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29 changes: 29 additions & 0 deletions config/env/includes/frameworks.yml
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# Copyright (c) 2017 Shotgun Software Inc.
#
# CONFIDENTIAL AND PROPRIETARY
#
# This work is provided "AS IS" and subject to the Shotgun Pipeline Toolkit
# Source Code License included in this distribution package. See LICENSE.
# By accessing, using, copying or modifying this work you indicate your
# agreement to the Shotgun Pipeline Toolkit Source Code License. All rights
# not expressly granted therein are reserved by Shotgun Software Inc.
#

# Author: Diego Garcia Huerta
# Contact: https://www.linkedin.com/in/diegogh/
#
# YOU SHOULD MERGE these entries into your frameworks.yml config file, as
# THIS FILE BY ITSELF WILL NOT WORK
# These are the additions to get substancepainter engine up and running with the
# default tk-apps


frameworks:
# unrealqt - PySide build for Unreal (Windows-only)
tk-framework-unrealqt_v1.x.x:
location:
type: git_branch
path: https://github.com/shotgunsoftware/tk-framework-unrealqt.git
branch: master
version: 58c2f7b

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