A Slot Map is a data structure that provides an efficient way to manage a collection of items while allowing for stable references to those items, even after removals and insertions. It is a useful data structure for scenarios where you need fast item lookup and you want to avoid the shifting of elements that can occur with other data structures like arrays or vectors.
This repository is for learning purposes. It serves as a demonstration and educational resource for understanding the concepts of a Slot Map data structure and its implementation in C++.
You can find the complete documentation for this project here.
Explore the source code and contribute to this project on GitHub.
This project is open-source and distributed under the MIT License. See the LICENSE file for details.
Here are some external resources for further reading and learning about Slot Maps: