Legendary game written using C++ and olcPixelGameEngine. Shoutout to javidx9.
← or A to go left
→ or D to go right
Space to shoot
Enter to start a new game when 'Game over!' is displayed
Esc to pause the game
Animated | Non-animated | Effect |
---|---|---|
Grants you 3x the speed | ||
Meteor crash doesn't mean game over | ||
Each point counts as two | ||
Increases health count by 1 |
Animated | Non-animated | Description |
---|---|---|
Obstacle which you destroy and earn a point | ||
Your ship | ||
Bullet that you fire | ||
Boss which appears every 10 points | ||
Projectile that boss fires |
- All icons are custom designed(by me) because of copyrights, so do not be surprised by their appearance.
- Exe file included in this project is the non-animated version.
- Each prize lasts for 5 seconds, except for the health one, which is permanent.
If you change macro ANIMATED from 1 to 0, gameplay looks like this: