This package primarily includes a general tree data structure.
It also includes a tree diffing algorithm and OutlineViewTreeDataSource
that allows to use Swift value types with NSOutlineView
A demo App can be found in the Tree macOS
folder and the NSOutlineView
Playground with support for drag and drop, undo/redo and animations.
TreeNode
and TreeList
can also be used as a model for OutlineGroup
in SwiftUI applications. To see it in action, take a look at the SwiftUI-iOS
or SwiftUI-macOS
Playground.
TreeNode
is a general tree data structure implementation as a value type.
Each TreeNode
has a value
and 0 or more children
. It is actually just a struct which holds a value and an array of child nodes:
struct TreeNode<Value> {
var value: Value
var children: [TreeNode<Value>]
}
With the help of @resultBuilder
you can create a TreeNode
like this:
Note:
@resultBuilder
requires Swift 5.4 or higher (e.g. Xcode 12.5)
let treeNode = TreeNode("root node") {
"child 1"
"child 2"
TreeNode("child 3") {
"child of child 3"
}
"child 4"
}
print(treeNode)
// - root node
// - child 1
// - child 2
// - child 3
// - child of child 3
// - child 4
TreeList
is a list of TreeNode
s, which enables multiple nodes to be at level 0.
In addition, TreeList
conforms to MutableCollection
and BidirectionalCollection
which enables a ton of useful algorithms.
let treeList = TreeList<String> {
"root 1"
"root 2"
TreeNode("root 3") {
"child of root 3"
}
"root 4"
}
print(treeList)
// - root 1
// - root 2
// - root 3
// - child of root 3
// - root 4
TreeNode
and TreeList
have a similar API.
They both support special map, compactMap and filter operations:
extension TreeNode {
func mapValues<NewValue>(_ transform: (Value) -> NewValue) -> TreeNode<NewValue>
func mapValuesWithNode<NewValue>(_ transform: (TreeNode<Value>) -> NewValue) -> TreeNode<NewValue>
func mapValuesWithParents<NewValue>(_ transform: ([Value], Value) -> NewValue) -> TreeNode<NewValue>
func mapChildrenWithParents<NewValue>(_ transform: ([Value], [Value]) -> NewValue) -> [NewValue]
func compactMapValues<NewValue>(_ transform: (Value) -> NewValue?) -> TreeNode<NewValue>?
func filterValues(_ isIncluded: (Value) -> Bool) -> TreeNode<Value>
}
In addition, they support moving nodes which is useful for implementing drag and drop:
extension TreeList where Value : Hashable {
/// Moves the TreeNodes at the given `sourceIndices` to `insertIndex`.
/// The `sourceIndices` and `insertIndex` are both specified in the before state of the tree.
/// If elements are removed before the `insertIndex`, the `insertIndex` will be adjusted.
///
/// The move operation will fail and return nil, if the `insertIndex` is a child of one of the moved TreeNodes.
/// - Parameters:
/// - sourceIndices: the indices of the elements that should be moved
/// - insertIndex: the insertion index to move the elements to
/// - Returns: A new Tree with the specified changes or nil if the the move was not possible
public func move(indices sourceIndices: [TreeIndex], to insertIndex: TreeIndex) -> TreeList<Value>?
}
Note:
OutlineViewTreeDataSource
is defined in a seperate module calledTreeUI
. You need toimport TreeUI
to use it.
TreeList
and TreeNode
were originaly created to be used as data model for NSOutlineView. Therefore, this package includes a tree diffing algorithm and OutlineViewTreeDataSource
that allows to use Swift value types with NSOutlineView
. Take a look at NSOutlineView Playground or the Tree macOS example Xcode project which are part of this repository.
The diffing algorithm can also be used to efficiently send only what has changed over the network to another peer/server.
TreeNode
and TreeList
can be used with SwiftUI as well.
import SwiftUI
extension TreeNode {
var optionalChildren: [TreeNode<Value>]? {
children.isEmpty ? nil : children
}
}
struct ContentView: View {
@State var tree: TreeList<String>
var body: some View {
List(tree.nodes, id: \.value, children: \.optionalChildren) { node in
Text(node.value)
}
}
}
For a full example take a look into the SwiftUI-iOS or SwiftUI-macOS Playground.