That said, I tried 10 sorts on 2 accounts on USA sysNAND without issue. @Yardape8000
This will allow you to alphabetically sort your icons on the Wii U Menu. Icons in folders are also sorted. Sorts are done per user account. Not much is shown for a UI. It will just start sorting and tell you when it is done in 5-10s.
The following items will not move: Folders and system icons (Disc, Settings, etc) Homebrew Launcher CHBC (untested) Any IDs specified in dontmove.txt.
In the manu there are options for backup and restore of the current order, including folders. It's highly advisable to create a backup before proceeding to new sorting. The backup file will be created at /wiiu/apps/menu_sort/BaristaAccountSaveFile.dat
on your SD card. You can use that backup to restore a previous state or to sync folders between multiple profiles. The restore option will restore the backup in the current profile only, but one backup can be used for restore on multiple profiles.
- Standard sorting: sorts titles alphabetically.
- Standard sorting(ignoring leading 'The'): sorts titles alphabetically, ignoring a leading 'The' in the titles name.
- Bad naming mode sorting: sorts titles alphabetically by group names(see Titles map list).
- Bad naming mode sorting(ignoring leading 'The'): sorts titles alphabetically by group names(see Titles map list), ignoring a leading 'The' in the titles name.
You can try different sorting modes to see what works for you. Every time the app is executed it'll sort all titles based on the selected sorting mode.
Wii U system has limitation of 300 items, including items located in folders. The count option returns the current items count.
You can override the default dontmove.txt with your custom list. Only use the last 4 bytes of the title ID. The included sample file has:
10179B00 # Brain Age: Train Your Brain In Minutes A Day
10105A00 # Netflix
10105700 # YouTube
The file can be as large or small as you want, depending on the IDs you don't want to move.
You can also use
dontmoveX.txtwhere
X
is 0-9
, or A
or B
.
This allows each user to have separate selection of non-movable icons.
This is the last digit of the 8000000X
save folder used by the current user.
Shown by the program as User ID: X
dontmoveX.txt
takes priority over dontmove.txt
.
Only 1 file is used. The IDs are not merged.
You can delete the files if not needed.
NOTE: Don't forget to insert newline at the end of the dontmove.txt
file.
You can override the default titlesmap.psv with your custom map. The file format is the following:
titleId#1|groupName
titleId#2|groupName
titleId#3|groupName
...
titleId#N|groupName
The included map has 6951
titles matched in groups. When Bad naming mode sorting is chosen the title will be sorted based on the group and title name. If title is missing from the map it will sort it by name only.
The file can be as large or small as you want.
You can also use
titlesmapX.psvwhere
X
is 0-9
, or A
or B
.
This allows each user to have separate selection of title maps.
This is the last digit of the 8000000X
save folder used by the current user.
Shown by the program as User ID: X
titlesmapX.psv
takes priority over titlesmap.psv
.
Only 1 file is used. The IDs are not merged.
You can delete the files if not needed.
You will need to compile the Wii U version of libfat.
make from the wiiu\
directory.
Copy the headers and complied library to portlibs\ppc\
.