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Merge remote-tracking branch 'SimpleSpriteSelect/master'
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dqIndieGames committed Nov 5, 2023
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# Unity SimpleSpriteSelect

SimpleSpriteSelect is sprite editor extend.To Find Reference from sprite.And Fast Drag And Drop.

* [English Wiki](https://dqindiegames.github.io/unityplugin/2023/11/05/simplespriteselect.html)
* [中文 Wiki](https://dqindiegames.github.io/zh_cn/unityplugin/2023/11/05/simplespriteselect.html)

## How To Open
![image](https://github.com/dqIndieGames/SimpleSpriteSelect/assets/17854132/c1b36ad0-9cb6-4e44-b0c8-8112bc7967a6)



## Find Reference
![2023-11-04 18-38-56_3](https://github.com/dqIndieGames/SimpleSpriteSelect/assets/17854132/24c0106b-35fe-48bd-a935-c5b9ec7062b4)
Select Prefab or ScriptableObject or Material and so on.Will High Light Using Sprite.

## Drag And Drop
![2023-11-04 18-39-55](https://github.com/dqIndieGames/SimpleSpriteSelect/assets/17854132/0b231678-3ed9-45c9-bcec-dbf482ec7d97)
Fast Drop Sprite To Other Sprite SerializedProperty Or Sprite List SerializedProperty.

* Single Drag and Drop mode
![2023-11-04 18-39-55_1](https://github.com/dqIndieGames/SimpleSpriteSelect/assets/17854132/500268d2-991f-4305-91c0-01809741056c)


# Other Thing


## Odin Extend
See SpriteEditorSelectModuleOdin.cs

## DrawListSimpleHelperGUI
Help you draw List Simplely.

## SerializedObjectHelperUtils
* Help you find detail depend.

* Unity Assets AssetDatabase.GetDependencies() Only Get the baseAsset(Such as Texture, but not sprite).

* Use SerializedObjectHelperUtils Can Find detail Object Dependencies.


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