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P社Bug修复

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English | 中文

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功能

  • 修复了各类游戏文件中超过50个 bug
  • 快速获取最新版 bug 的修复
  • 提升游戏性能(因为大幅减少了错误日志大小)
  • 大量中文文本修正
  • 兼容任意其它 mod

Mod 顺序

本mod放在任何位置皆可工作,同时其它mod可以安全的覆盖本mod中的文件 建议将本mod放在播放集最上面,这样可以避免其它mod的文件被本mod覆盖而导致无法工作

支持的语言

所有语言都支持,但对于中文有额外的文本修正

部分文本修正也支持英语

修复 bug 列表

  • common/
    • achievements/standard_achievments: Fix scope error
    • buildings/02_agro: Remove duplicate vineyard
    • character_interactions/00_character_interactions: Fix scope errors
    • character_templates/country_prg: Fix triggers for PRG_juan_silvano_godoi and PRG_rafael_barrett
    • company_types/00_companies_soi: Fix triggers for company_moscow_irrigation_company
    • diplomatic_actions/
      • 02_relations_actions: Auto break Increase Relations towards Power Bloc Leaders with 50+ relation if you're also an Power Bloc Leader
      • 42_subjects_request_market_control: Hide Request Market Control for market owner
    • flag_definitions/00_flag_definitions: Fix Brunei & Scandinavian flags
    • ideologies/
      • Fix the icon of Feminist IG
      • Remove duplicate law stances from Socialist ideology since it can only be applied to TU who already have Proletarian ideology
      • Fix a trigger for Radical ideology (NOT -> NOR)
      • Add missing law stances for Proletarian, Modernizer, Bonapartist, Orléanist and Market Liberal
      • Correct agitator check for Enlightened Royalist
      • Correct agitator weight for Enlightened Royalist and Humanitarian
    • journal_entries/
      • Enable AI countries to activate & complete techonology JEs
      • Fix Opium JE as Opium Plantation is NOT a potential resource
      • Reduce the requirement of Munitions Factories from 5 munition plants to 2 as it's not possible for most countries to own 250+ infantry at early game
      • Hide The Acquisition of Alaska if you already owns Alaska
      • Invaliadate lobby JEs if the relevant lobby is disbanded
    • laws/
      • Fix pop_support for Bureaucracy & Children Rights laws
      • Fix state religion changes for Atheism related laws
      • Fix slavery laws
        • Add missing closing bracket
        • Fix scope errors
        • Slaves SHOULD NOT support Debt Slavery!!!
    • mobilization_options/: Add missing comment
    • modifier_type_definitions/
      • Make interest_group_ig_armed_forces_approval_add have 1 decimal to keep in line with similar modifier types
      • Make power_bloc_income_transfer_to_leader_factor a percentage
    • objective_subgoals/01_subgoals_player_objectives_egalitarian: Remove non-exists scope slavery_objective_target
    • on_actions/00_code_on_actions: Fix church ideology
    • parties/
      • Correct from_powerful_communists for Social Democratic Party
      • Fix several from_serfdom triggers
      • Always allow forming parties if it's the only valid party
    • pop_types/: Reorder the calculation of political_engagement_mult & qualifications to boost perfomance (Thanks the idea of PBO mod)
    • production_methods/
      • 02_agro: pm_fertilization_building_rice_farm should consume only 20 fertilizer
      • 03_mines: pm_dynamite_building_gold_mine should produce 10 gold
      • 11_private_infrastructure: pm_trade_center_principle_external_trade_2 should also have basic clerk employments
    • script_values/
      • Fix liberty desire display
      • Increase the reduction of East Indies from 0.2 to 0.4
    • scripted_buttons/00_colonial_administration_buttons
      • Create vassal instead of puppet for unrecognized countries to avoid auto-independence
      • Check only direct subjects when expanding colonial administration
    • scripted_effects/
      • Cleanup variables instead of setting it to no
      • Handle expedition location for expedition progress < 1
      • Fix calculate_caudillo_progress calculation
    • scripted_triggers/
      • Fix typo in is_brazil_northeast_state (correct STATE_PAUAI to STATE_PIAUI)
      • Check for the existence of scopes in ai_has_enact_weight_modifier_journal_entries
      • Check for the existence of ruler in chinese_manchu_queue_hairstyle_character_trigger
  • events/
    • agitators_events/
      • revolution_events_02: Fix scope error in revolution_pulse_events.9
      • revolution_events_03: Fix scope error in revolution_pulse2_events.4
    • american_civil_war/acw_events: acw_events.3 should be restricted to USA-owned Mexican states
    • brazil/
      • coffee_with_milk: Check for scope existence & fix typo in coffee_with_milk.6
      • pedro_brazil_events: Correctly save isabel_scope in pedro.12
    • election_events/communist_facist_election_events: Fix scope error in communist_elections.1 and communist_elections.3
    • expedition_events/niger_river_expedition_events: Avoid improve relation with your own country in expedition_events.130
    • law_events/slavery_laws: Fix a trigger in slavery_law_events.7 (NOT to NOR)
    • german_unification: Allow forming NGF and SGF as principality or below
    • movement_events: Fix scope error in movement_events.15
    • oil_rush_events: Avoid permanent funding oil pipelines in oil_rush.4
    • red_scare_events: Fix scope error in red_scare.14
    • victoria_events: Check for the existence of c:HAN
  • gfx/portraits/
    • portrait_animations/animations: Check for the existence of character owner in smoker_character_idle
    • portrait_modifiers/01_headgear: Check for the existence of character owner in korean_empire_military_headgear
  • gui/states_panel: Translate for Inactive Treaty Port
  • localization/: Fix the rank in POWER_BLOC_COHESION_WORST_INFAMY (English and Simplified Chinese)

已知问题

  • 强制国有化战争目标仅会国有化直接由目标国家政府所控制的建筑等级,而那些由目标国家境内的所有权建筑控制的建筑等级不会被国有化

给其它 mod 作者的注意事项

欢迎大家将本 mod 的部分或者全部内容整合到你自己的 mod 中

如果想要查看本 mod 的修复细节可以直接搜索 #PBF ,大部分修改处都已用此标识标注,或者你也可以直接对比 mod 中的文件和同名的原版游戏文件来查看差异

此外,本 mod 所有修改都采用原文件名完整覆盖而不是创建一个 zz_ 开头的文件局部覆盖是有意为之,这样其它 mod 如果修改了同一个文件(虽然这是一个坏习惯)但添加了新的功能的话可以安全的覆盖本 mod 中的文件

致谢

感谢 CaesarVincens茶锈 提供的许多P社bug线索

我的其它模组和工具

  • GDP所有权显示 - 在国家面板显示选定国家的国内外GDP所有权比例
  • Paradox Highlight - 一个为P社脚本提供语法高亮的VSCode插件