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@dron12261games

Doom Mapping/Modding Lair [DRON12261]

This is where I post and store my DOOM related projects.

Doom Mapping/Modding Lair [DRON12261]

Welcome to my lair where I keep my projects somehow related to Doom.

To other authors of their projects:

You can take whatever you want from the repository for your projects, BUT you must put my authorship in your project, AND if my project that you take something from also has its CREDITS.txt, README.TXT, etc. (either in the repository itself, or inside .wad, .pke, .pk3, etc.) with the description of other authors, you must necessarily study it and put the corresponding authorship of the resource that you take from the project. There is no need to ask me for any permission, just try to adhere to this rule, it will be more than enough.

You can understand by the prefix in the repository name to see what is stored there:

  • MOD- - This repository contains the gameplay mod;
  • WAD- - This repository contains a map or an entire megawad;
  • RES- - This repository contains resources I've created for later use in mapping or modding.
  • SFT- - This repository contains some software related to Doom.
  • CPL- - This repository contains community projects hosted by me.
  • GFT- - This repository contains projects not made by me, but made as a gift for me by the community.
  • OTH- - This repository contains all sorts of other things.

Updated as of 9 May 2024.

List of my projects:

If you want to support me and my creativity:

Donation Alerts: https://www.donationalerts.com/r/dron12261

Pinned Loading

  1. WAD-Hotel-of-the-Dead WAD-Hotel-of-the-Dead Public

    My single-player map in Boom format called "Hotel of the Dead".

    4

  2. RES-DRON12261-Announcer RES-DRON12261-Announcer Public

    My announcer pack (221 voice lines).

  3. RES-Lighting-Textures RES-Lighting-Textures Public

    My lighting textures pack for mapping.

    1

  4. WAD-DRON12261-DM-Pack WAD-DRON12261-DM-Pack Public

    My (mega)wad of 4 maps for Deathmatch.

  5. MOD-VHS-CRT-Shader-by-DRON12261 MOD-VHS-CRT-Shader-by-DRON12261 Public

    A mod with a detailed customizable in-game shader that simulates VHS and CRT effects.

    GLSL 3

  6. RES-ColossalDTex RES-ColossalDTex Public

    A huge texture pack for Boom with over 8200 textures.

    1 1

Repositories

Showing 10 of 47 repositories
  • .github Public
    dron12261games/.github’s past year of commit activity
    0 GPL-3.0 0 0 0 Updated Sep 22, 2024
  • OTH-Demos-by-DRON12261 Public

    Demo walkthroughs of different wads by DRON12261

    dron12261games/OTH-Demos-by-DRON12261’s past year of commit activity
    0 GPL-3.0 0 0 0 Updated Aug 20, 2024
  • dron12261games/OTH-My-Random-Stuff’s past year of commit activity
    Batchfile 0 GPL-3.0 0 0 0 Updated Aug 17, 2024
  • dron12261games/WAD-The-Living-Abyss-in-my-Painting’s past year of commit activity
    0 GPL-3.0 0 0 0 Updated Aug 17, 2024
  • WAD-Purity-of-Fame Public

    My map for the Rusty Drill community project for the MAP31 slot. It is a set of remakes of first maps from all four IWAD (E1M1 Ulrimate Doom, MAP01 Doom 2, MAP01 TNT, MAP01 Plutonia) in "Brutalism" style, as well as final arena mashup of first Scythe, Scythe 2 and Scythe X maps.

    dron12261games/WAD-Purity-of-Fame’s past year of commit activity
    0 GPL-3.0 0 0 0 Updated Aug 17, 2024
  • WAD-Perditions-Gate-Flashback Public

    Perdition's Gate tribute map

    dron12261games/WAD-Perditions-Gate-Flashback’s past year of commit activity
    0 GPL-3.0 0 0 0 Updated Aug 17, 2024
  • dron12261games/WAD-Egeons-Awakening’s past year of commit activity
    0 0 0 0 Updated Aug 17, 2024
  • WAD-DOOM-PSX-Frontier-of-Agony Public

    Episode in DOOM PSX style for Eternity Engine 4.03 with custom content.

    dron12261games/WAD-DOOM-PSX-Frontier-of-Agony’s past year of commit activity
    0 GPL-3.0 0 0 0 Updated Aug 17, 2024
  • WAD-DOOM-PSX-Damnation-of-Eternity-EMC2024 Public

    🏆 ENDOOM Mapping Contest 2024 Modern Winner (Silver 🥈) 🏆

    dron12261games/WAD-DOOM-PSX-Damnation-of-Eternity-EMC2024’s past year of commit activity
    GSC 0 GPL-3.0 0 0 0 Updated Aug 17, 2024
  • SFT-GZDoom-Classic Public

    The build is based on GZDoom 4.11.3 and is correctly tuned in the sense that it is as close as possible in aesthetics to the original doom and other games. Moreover, it is correctly configured hardware renderer.

    dron12261games/SFT-GZDoom-Classic’s past year of commit activity
    2 GPL-3.0 0 0 0 Updated Aug 17, 2024

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