Skip to content

Commit

Permalink
Release 0.7.0
Browse files Browse the repository at this point in the history
  • Loading branch information
dtcristo committed Nov 14, 2022
1 parent 04608d5 commit d3da06a
Show file tree
Hide file tree
Showing 3 changed files with 8 additions and 6 deletions.
5 changes: 3 additions & 2 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
# Changelog

## [Unreleased]
## [0.7.0] - 2022-11-14

### Changed

Expand Down Expand Up @@ -66,7 +66,8 @@

Initial release.

[unreleased]: https://github.com/dtcristo/bevy_pixels/compare/v0.6.0...HEAD
[unreleased]: https://github.com/dtcristo/bevy_pixels/compare/v0.7.0...HEAD
[0.7.0]: https://github.com/dtcristo/bevy_pixels/releases/tag/v0.7.0
[0.6.0]: https://github.com/dtcristo/bevy_pixels/releases/tag/v0.6.0
[0.5.0]: https://github.com/dtcristo/bevy_pixels/releases/tag/v0.5.0
[0.4.0]: https://github.com/dtcristo/bevy_pixels/releases/tag/v0.4.0
Expand Down
2 changes: 1 addition & 1 deletion Cargo.toml
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
[package]
name = "bevy_pixels"
description = "Bevy plugin that uses Pixels (a tiny pixel buffer) for rendering"
version = "0.6.0"
version = "0.7.0"
authors = ["David Cristofaro <david@dtcristo.com>"]
edition = "2021"
license = "MIT OR Apache-2.0"
Expand Down
7 changes: 4 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -29,8 +29,8 @@ Add `bevy` and `bevy_pixels` to `Cargo.toml`. Be sure to disable `bevy`'s `rende

```toml
[dependencies]
bevy = { version = "0.8", default_features = false }
bevy_pixels = "0.6"
bevy = { version = "0.9", default_features = false }
bevy_pixels = "0.7"
```

Add `PixelsPlugin` to your Bevy project.
Expand All @@ -42,7 +42,7 @@ use bevy_pixels::prelude::*;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_plugin(PixelsPlugin)
.add_plugin(PixelsPlugin::default())
.add_system(main_system)
.run();
}
Expand All @@ -69,6 +69,7 @@ fn main_system(mut pixels_resource: ResMut<PixelsResource>) {
| 0.3-0.4 | 0.6 | 0.9 |
| 0.5 | 0.7 | 0.9 |
| 0.6 | 0.8 | 0.10 |
| 0.7 | 0.9 | 0.10 |

## Examples

Expand Down

0 comments on commit d3da06a

Please sign in to comment.