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Hi, thanks for releasing the code.
I found that tri-plane projection of the code is the same as the original implementation, which turned out to be an inaccurate implementation.
The projection code projects 3D coordinates to XY, XZ, ZX planes not XY, YZ, ZX planes.
Please refer to this issue.
I wonder if the projection of 3D coordinates onto these XY, XZ, and ZX planes is what you intended in your paper.
Thank you:)
The text was updated successfully, but these errors were encountered:
Hi, thanks for pointing that out. We didn't correct that because we wanted to load from EG3D released checkpoints.
Sorry, something went wrong.
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Hi, thanks for releasing the code.
I found that tri-plane projection of the code is the same as the original implementation, which turned out to be an inaccurate implementation.
The projection code projects 3D coordinates to XY, XZ, ZX planes not XY, YZ, ZX planes.
Please refer to this issue.
I wonder if the projection of 3D coordinates onto these XY, XZ, and ZX planes is what you intended in your paper.
Thank you:)
The text was updated successfully, but these errors were encountered: