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ColorEyeI.cpp
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ColorEyeI.cpp
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// ColorEyeI.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "ColorEyeI.h"
#include "MainFrm.h"
#include "ColorEyeIDoc.h"
#include "ColorEyeIView.h"
#include "SelExcelDlg.h"
#include "CaSetupDlg.h"
#include "PatternDlg.h"
#include "MsrTableDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CColorEyeIApp
BEGIN_MESSAGE_MAP(CColorEyeIApp, CWinApp)
//{{AFX_MSG_MAP(CColorEyeIApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
ON_COMMAND(ID_FILE_OMDTOXLS, OnFileOmdtoxls)
ON_COMMAND(ID_MSR_ITEM, OnMsrForItem)
ON_COMMAND(ID_SETUP_CA210, OnSetupCa210)
ON_COMMAND(ID_MSR_TABLE, OnMsrTable)
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CColorEyeIApp construction
CColorEyeIApp::CColorEyeIApp():m_pdlgPattern(0), m_pdlgCaSetup(0)
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
CColorEyeIApp::~CColorEyeIApp()
{
DelMsrItemDlgSetupFile();
delete m_pdlgPattern;
delete m_pdlgCaSetup;
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CColorEyeIApp object
CColorEyeIApp theApp;
// This identifier was generated to be statistically unique for your app.
// You may change it if you prefer to choose a specific identifier.
// {A4787937-49BE-4EDE-980D-3D4414E82EC8}
static const CLSID clsid =
{ 0xa4787937, 0x49be, 0x4ede, { 0x98, 0xd, 0x3d, 0x44, 0x14, 0xe8, 0x2e, 0xc8 } };
/////////////////////////////////////////////////////////////////////////////
// CColorEyeIApp initialization
BOOL CColorEyeIApp::InitInstance()
{
// Initialize OLE libraries
if (!AfxOleInit())
{
AfxMessageBox(IDP_OLE_INIT_FAILED);
return FALSE;
}
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CSingleDocTemplate* pDocTemplate;
pDocTemplate = new CSingleDocTemplate(
IDR_MAINFRAME,
RUNTIME_CLASS(CColorEyeIDoc),
RUNTIME_CLASS(CMainFrame), // main SDI frame window
RUNTIME_CLASS(CColorEyeIView));
AddDocTemplate(pDocTemplate);
// Connect the COleTemplateServer to the document template.
// The COleTemplateServer creates new documents on behalf
// of requesting OLE containers by using information
// specified in the document template.
m_server.ConnectTemplate(clsid, pDocTemplate, TRUE);
// Note: SDI applications register server objects only if /Embedding
// or /Automation is present on the command line.
// Enable DDE Execute open
EnableShellOpen();
RegisterShellFileTypes(TRUE);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Check to see if launched as OLE server
if (cmdInfo.m_bRunEmbedded || cmdInfo.m_bRunAutomated)
{
// Register all OLE server (factories) as running. This enables the
// OLE libraries to create objects from other applications.
COleTemplateServer::RegisterAll();
// Application was run with /Embedding or /Automation. Don't show the
// main window in this case.
return TRUE;
}
// When a server application is launched stand-alone, it is a good idea
// to update the system registry in case it has been damaged.
m_server.UpdateRegistry(OAT_DISPATCH_OBJECT);
COleObjectFactory::UpdateRegistryAll();
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The one and only window has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
// Enable drag/drop open
m_pMainWnd->DragAcceptFiles();
// Get App PathName
GetModuleFileName(NULL, m_strPathName.GetBuffer(MAX_PATH+1), MAX_PATH); //抓應用程式所在的目錄+檔名+副檔名
m_strPathName.ReleaseBuffer(); //要加這一行,才可以處理該字串
// Get Desktop Path
// CString szPath;
// SHGetSpecialFolderPath(NULL, szPath, CSIDL_DESKTOP, 0);//取得桌面路徑
// BCFandODFPath.Format("%s",szPath);
SHGetSpecialFolderPath(0, m_desktopPath.GetBuffer(MAX_PATH+1), CSIDL_DESKTOPDIRECTORY,0);
m_desktopPath.ReleaseBuffer();
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CColorEyeIApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CColorEyeIApp message handlers
void CColorEyeIApp::OnFileOmdtoxls()
{
// TODO: Add your command handler code here
CSelExcelDlg dlgSelExcel;
dlgSelExcel.DoModal();
}
void CColorEyeIApp::OnMsrForItem()
{
// TODO: Add your command handler code here
//為Pattern Dialog初始化,做準備
if (m_pdlgPattern != 0)
delete m_pdlgPattern;
//連接CA-210
//MsrItemDlg()
//若執行m_pMsrItemDlg.XXX的時候,傳輸控制項的東西,就會崩潰(程式執行失敗)
//執行開啟PattenDialog的Code
//把vChain放進去
m_pdlgPattern = new CPatternDlg(MsrForItem); //初始化Pattern Dialog,可以呼叫MsrForItem等對話框出來初始化vChain
if (!m_pdlgPattern->Create(IDD_PATTERN_DIALOG))
AfxMessageBox("CColorEyeIView::PatternDialog.Create() 出錯啦!\n剪下圖片,並通知程式設計師");
m_pdlgPattern->LoadedCartridge();
}
const CString CColorEyeIApp::GetPathName() const
{
return m_strPathName;
}
const CString CColorEyeIApp::GetPath() const
{
return m_strPathName.Left(m_strPathName.ReverseFind('\\'));
}
const CString CColorEyeIApp::GetDesktopPath() const
{
return m_desktopPath;
}
void CColorEyeIApp::DelMsrItemDlgSetupFile()
{
CString delFileNamePath;
delFileNamePath.Format("%s\\~MsrItemDlg.temp", GetPath());
DeleteFile(delFileNamePath);
}
void CColorEyeIApp::OnSetupCa210()
{
// TODO: Add your command handler code here
if (m_pdlgCaSetup == 0)
{
m_pdlgCaSetup = new CCaSetupDlg();
m_pdlgCaSetup->Create(IDD_CASETUP_DIALOG);
}
m_pdlgCaSetup->ShowWindow(SW_NORMAL);
}
void CColorEyeIApp::OnMsrTable()
{
if (m_pdlgPattern != 0)
delete m_pdlgPattern;
m_pdlgPattern = new CPatternDlg(MsrForTable); //初始化Pattern Dialog,可以呼叫MsrForItem等對話框出來初始化vChain
if (!m_pdlgPattern->Create(IDD_PATTERN_DIALOG))
AfxMessageBox("CColorEyeIView::PatternDialog.Create() 出錯啦!\n剪下圖片,並通知程式設計師");
m_pdlgPattern->LoadedCartridge();
}