Releases: e-dog/ProceduralFairings
Releases · e-dog/ProceduralFairings
3.20
Added the following changes by KortexM:
- Ready for KSP 1.2 (recompiled, small changes to configs)
- Added Interstage Nodes (no trusses) to Fairings and Interstage Fairing, two connections possible on each node (up & down)
- A few code cleanups (foreach mostly)
- Fixed Fuel Crossfeed (be aware that flow to/from interstage nodes is affected too!)
- Fixed ghost nodes appearing when adding a new fairing base in the VAB/SPH
- Fixed blue ghost lines (invalid fairing outline) when having multiple fairing bases in VAB/SPH
- Fixed interstage nodes positions for Interstage Adapter when resized
- Some UI fixes
- Code cleanups (de-Linqed etc.)
- All other bugs/features untouched (hopefully..)
3.17
3.16
3.15
3.14
3.13
3.12
- Updated for KSP 1.0.
- Procedural fairings now use new stock airstream shielding and drag cube rendering.
- Inline fairings now check if the top is closed by a single big part of the same vessel. Make sure that's the case or the shielding won't work.
- Changed and rearranged tech limits for the new tech tree.
- Converted textures to DDS.
- Fixed manual shape UI issues.
- Number of shielded parts is now displayed in the right-click menu for the fairing base. It might be inaccurate in the editor.
- Removed old deprecated parts (non-resizable fairing bases etc).