Releases: e-dog/ProceduralFairings
Releases · e-dog/ProceduralFairings
3.08
3.07
3.06
3.05
3.04
3.03
- Added "sandbox" tech to specify minimum and maximum sizes in sandbox mode (see common.cfg).
- Changed mass formula for all parts except side fairings. Generally, larger sizes are significantly lighter now.
- Part mass is now displayed when you right-click the part in VAB.
- Rebuilding side fairing mesh only when really needed (faster in VAB, especially with FAR).
3.02
- Updated KSPAPIExtensions, should work with Procedural Parts now.
- A bit less restrictive tech, allowing sizes a bit larger and smaller than stock ones.
- Trying to avoid moving attached parts after loading design or saved game.
- Fixed wrong size of newly added side nodes.
3.01
3.00
- Moved files up to GameData folder (no Keramzit folder anymore). Make sure to delete old mod before installing (which is a good practice anyway).
- Added new resizable fairing bases with configurable number of side nodes.
- Old parts (bases and adapter) are deprecated. Launched vessels should be fine, but you might have trouble loading old designs in VAB/SPH in career mode.
- Added new part: Thrust Plate Multi-Adapter.
- Using KSPAPIExtensions by Swamp-Ig for better tweakables.
- Removed old keyboard-based tweaks - use new tweakables.
- Tweaking outer diameter (with fairings), instead of inner radius.
- Added fairing decoupler torque tweakable.
- Side nodes (for attaching fairings) get larger with the base size to make them more sturdy in KSP 0.23.5+
- Tech limits are not checked in sandbox mode anymore.
- Extra payload radius is now zero by default.
- Fixed interstage adapter decoupling with fuselage fairings.