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Graphs Theory

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1.1.2: Adaptive Game Engine 1.5.0 (13.05.2024)

  • Added glowing effect.
  • Fixed bug with identical edges.

1.1.0 : Adaptive Game Engine 1.5.0 (10.05.2024)

  • Model improved.
  • Errors described.
  • Added function Graph.getNeighborsOf.
  • Added vertex filling and gradient (in experimental mode).
  • Loading fixed.

1.0.0 : Adaptive Game Engine 1.5.0 (07.05.2024)

First completed version.

  • Now, when taking canvas captures, a background is added.
  • Canvas capture is available only after program launch.
  • Editing is disabled upon program execution.
  • Improved design and rendering of graph edges.
  • Added loading in transitions.
  • Initial JSON model modified.

0.7.1 : Adaptive Game Engine 1.5.0 (07.05.2024)

  • Created and wrote graph1.json.
  • Created and wrote graph2.json.

0.7.0 : Adaptive Game Engine 1.5.0 (05.05.2024)

  • Reworked some features from the previos commit.
  • Added simple dfs traversal.
  • Implemented Graph.export function.

0.6.8 : Adaptive Game Engine 1.5.0 (05.05.2024)

  • Reworked DFS.
  • Reworked Graph Edges.
  • Added Graph.getConnectedComponent function.

0.6.5 : Adaptive Game Engine 1.5.0 (04.05.2024)

  • DFS fixed.
  • Core Updated.

0.6.0 : Adaptive Game Engine 1.5.0 (01.05.2024)

  • Added Depth-First Search of graph with Graph.DFS class.
  • Reworked vertex indices in Graph class.
  • Completed Graph.export function.

0.5.0 : Adaptive Game Engine 1.5.0 (25.04.2024)

  • Fixed Graph.#getVertex function.
  • Code fragmentation improved.
  • Enhanced structure of displayed elements.
  • Fixed edge error when deleting vertices.
  • View synchronized with models.
  • Vertex deletion speed increased.
  • Edge cursor capture speed increased.
  • Improved error descriptions.
  • Loading stabilized.

0.4.14 : Adaptive Game Engine 1.5.0 (24.04.2024)

Unstable intermediate version

  • Reworked vertices in Graph class.
  • Added Graph.import and Graph.export functions (WIP).
  • Fixed errors in Graph class.
  • Implemented EdgeEntity.isMesh function.

0.4.10 : Adaptive Game Engine 1.5.0 (21.04.2024)

Unstable intermediate version

  • Fixed graph edge control.
  • Optimized graph vertex connections.
  • Optimized graph vertex deletion.
  • Fixed error when deleting vertices.
  • Added JSON import page.
  • Added data saving.

0.4.7 : Adaptive Game Engine 1.5.0 (21.04.2024)

  • Fixed issue in Graph.import left from previous commit.

0.4.6 : Adaptive Game Engine 1.5.0 (21.04.2024)

  • Added Vertex class.
  • Fixed Graph.export function.

0.3.5 : Adaptive Game Engine 1.5.0 (20.04.2024)

  • Fixed parameter order invariance in Graph.addEdge function.

0.3.4 : Adaptive Game Engine 1.5.0 (20.04.2024)

  • Added Edge.exoprt and Graph.import functions.

0.3.3 : Adaptive Game Engine 1.5.0 (17.04.2024)

Unstable intermediate version

0.3.2 : Adaptive Game Engine 1.5.0 (13.04.2024)

  • Unstable functions temporarily removed.
  • Structure improved.

0.3.0 : Adaptive Game Engine 1.5.0 (13.04.2024)

  • Core updated.
  • Added VertexEntity and EdgeEntity.
  • link and unlink events set for them.
  • Fixed collisions between vertices.

0.1.6 : Adaptive Game Engine 1.3.5 (27.03.2024)

  • Added Edge.import and Graph.import functions.

0.1.5 : Adaptive Game Engine 1.3.5 (27.03.2024)

  • Core updated.

0.1.4 : Adaptive Game Engine 1.3.4 (24.03.2024)

  • Add test.json.

0.1.2 : Adaptive Game Engine 1.3.4 (21.03.2024)

  • Fixed error with graph vertex movement.
  • Fixed error with theme switching.
  • Improved appearance.
  • Added ability to save the canvas as an image on the device.

0.0.9 : Adaptive Game Engine 1.3.1 (19.03.2024)

  • Code optimized.
  • Design improved.
  • Simple interface added.
  • Added ability to add vertices.
  • Added ability to delete vertices.
  • Added ability to move vertices.

0.0.4 : Adaptive Game Engine 1.3.1 (19.03.2024)

  • Core updated.
  • Structure formed.
  • Metadata set.

0.0.1 : Adaptive Game Engine 1.3.1 (16.03.2024)

First stable version