Simple human body occlusion demo with Unity, AR Foundation, and echo3D.
Note: this demo requires an iOS device with A12 bionic chip running iOS 13.
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- Clone this project and open in Unity.
- Load the PeopleOcclusion scene from the
Assets/Scenes
folder in Unity. - Set your echo3D API key in the echo3D prefab.
- Add your own images or images from the Images folder to the echo3D console.
- Upload the images from the Image folder to your project.
- Build and run the AR application. Click the
Add Open Scenes
button belowScenes In Build
. Verify that theScenes\PeopleOcclusion
scene is ticked in theScenes in Build
list and clickBuild And Run
.
Refer to our documentation to learn more about how to use Unity and echo3D.
Feel free to reach out at support@echo3D.co or join our support channel on Slack.