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ComponentTypes.c
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ComponentTypes.c
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/********************************************************************************
* Copyright (c) 2020 AVL List GmbH and others
*
* This program and the accompanying materials are made available under the
* terms of the Apache Software License 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* SPDX-License-Identifier: Apache-2.0
********************************************************************************/
#include "components/ComponentTypes.h"
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
/*****************************************************************************/
/* ComponentType */
/*****************************************************************************/
static const char * ComponentTypeToString(ComponentType * type) {
return NULL;
}
static void ComponentTypeDestructor(ComponentType * type) {
}
static ComponentType * ComponentTypeCreate(ComponentType * type) {
ComponentType * base = (ComponentType *)type;
base->ToString = ComponentTypeToString;
return type;
}
OBJECT_CLASS(ComponentType, Object);
/*****************************************************************************/
/* ComponentTypeConstant */
/*****************************************************************************/
static const char * ComponentTypeConstantToString(ComponentType * type) {
return "CONSTANT";
}
static void ComponentTypeConstantDestructor(ComponentTypeConstant * type) {
}
static ComponentTypeConstant * ComponentTypeConstantCreate(ComponentTypeConstant * type) {
ComponentType * base = (ComponentType *)type;
base->ToString = ComponentTypeConstantToString;
return type;
}
OBJECT_CLASS(ComponentTypeConstant, ComponentType);
/*****************************************************************************/
/* ComponentTypeFmu */
/*****************************************************************************/
static const char * ComponentTypeFmuToString(ComponentType * type) {
return "FMU";
}
static void ComponentTypeFmuDestructor(ComponentTypeFmu * type) {
}
static ComponentTypeFmu * ComponentTypeFmuCreate(ComponentTypeFmu * type) {
ComponentType * base = (ComponentType *)type;
base->ToString = ComponentTypeFmuToString;
return type;
}
OBJECT_CLASS(ComponentTypeFmu, ComponentType);
/*****************************************************************************/
/* ComponentTypeIntegrator */
/*****************************************************************************/
static const char * ComponentTypeIntegratorToString(ComponentType * type) {
return "INTEGRATOR";
}
static void ComponentTypeIntegratorDestructor(ComponentTypeIntegrator * type) {
}
static ComponentTypeIntegrator * ComponentTypeIntegratorCreate(ComponentTypeIntegrator * type) {
ComponentType * base = (ComponentType *)type;
base->ToString = ComponentTypeIntegratorToString;
return type;
}
OBJECT_CLASS(ComponentTypeIntegrator, ComponentType);
/*****************************************************************************/
/* ComponentTypeVectorIntegrator */
/*****************************************************************************/
static const char * ComponentTypeVectorIntegratorToString(ComponentType * type) {
return "VECTOR_INTEGRATOR";
}
static void ComponentTypeVectorIntegratorDestructor(ComponentTypeVectorIntegrator * type) {
}
static ComponentTypeVectorIntegrator * ComponentTypeVectorIntegratorCreate(ComponentTypeVectorIntegrator * type) {
ComponentType * base = (ComponentType *)type;
base->ToString = ComponentTypeVectorIntegratorToString;
return type;
}
OBJECT_CLASS(ComponentTypeVectorIntegrator, ComponentType);
#ifdef __cplusplus
} /* closing brace for extern "C" */
#endif /* __cplusplus */