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extra-defaults.txt
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extra-defaults.txt
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WGPUBindGroupLayoutEntry::buffer.type = "undefined";
WGPUBindGroupLayoutEntry::sampler.type = "undefined";
WGPUBindGroupLayoutEntry::storageTexture.access = "undefined";
WGPUBindGroupLayoutEntry::texture.sampleType = "undefined";
WGPULimits::maxTextureDimension1D = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxTextureDimension2D = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxTextureDimension3D = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxTextureArrayLayers = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxBindGroups = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxBindGroupsPlusVertexBuffers = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxBindingsPerBindGroup = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxDynamicUniformBuffersPerPipelineLayout = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxDynamicStorageBuffersPerPipelineLayout = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxSampledTexturesPerShaderStage = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxSamplersPerShaderStage = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxStorageBuffersPerShaderStage = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxStorageTexturesPerShaderStage = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxUniformBuffersPerShaderStage = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxUniformBufferBindingSize = WGPU_LIMIT_U64_UNDEFINED;
WGPULimits::maxStorageBufferBindingSize = WGPU_LIMIT_U64_UNDEFINED;
WGPULimits::minUniformBufferOffsetAlignment = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::minStorageBufferOffsetAlignment = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxVertexBuffers = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxBufferSize = WGPU_LIMIT_U64_UNDEFINED;
WGPULimits::maxVertexAttributes = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxVertexBufferArrayStride = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxInterStageShaderComponents = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxInterStageShaderVariables = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxColorAttachments = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxColorAttachmentBytesPerSample = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxComputeWorkgroupStorageSize = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxComputeInvocationsPerWorkgroup = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxComputeWorkgroupSizeX = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxComputeWorkgroupSizeY = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxComputeWorkgroupSizeZ = WGPU_LIMIT_U32_UNDEFINED;
WGPULimits::maxComputeWorkgroupsPerDimension = WGPU_LIMIT_U32_UNDEFINED;