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WidgetData.md

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WidgetData

Properties

Name Type Description Notes
Id Pointer to NullableInt32 The internal Id of widget data [optional] [readonly]
ElementSequence Pointer to NullableInt32 Position of the element in widget type [optional]
AssetId Pointer to NullableInt32 The master asset id of this widget [optional]
Data Pointer to map[string]interface{} individual config parameters depending on category [optional]

Methods

NewWidgetData

func NewWidgetData() *WidgetData

NewWidgetData instantiates a new WidgetData object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewWidgetDataWithDefaults

func NewWidgetDataWithDefaults() *WidgetData

NewWidgetDataWithDefaults instantiates a new WidgetData object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId

func (o *WidgetData) GetId() int32

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *WidgetData) GetIdOk() (*int32, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *WidgetData) SetId(v int32)

SetId sets Id field to given value.

HasId

func (o *WidgetData) HasId() bool

HasId returns a boolean if a field has been set.

SetIdNil

func (o *WidgetData) SetIdNil(b bool)

SetIdNil sets the value for Id to be an explicit nil

UnsetId

func (o *WidgetData) UnsetId()

UnsetId ensures that no value is present for Id, not even an explicit nil

GetElementSequence

func (o *WidgetData) GetElementSequence() int32

GetElementSequence returns the ElementSequence field if non-nil, zero value otherwise.

GetElementSequenceOk

func (o *WidgetData) GetElementSequenceOk() (*int32, bool)

GetElementSequenceOk returns a tuple with the ElementSequence field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetElementSequence

func (o *WidgetData) SetElementSequence(v int32)

SetElementSequence sets ElementSequence field to given value.

HasElementSequence

func (o *WidgetData) HasElementSequence() bool

HasElementSequence returns a boolean if a field has been set.

SetElementSequenceNil

func (o *WidgetData) SetElementSequenceNil(b bool)

SetElementSequenceNil sets the value for ElementSequence to be an explicit nil

UnsetElementSequence

func (o *WidgetData) UnsetElementSequence()

UnsetElementSequence ensures that no value is present for ElementSequence, not even an explicit nil

GetAssetId

func (o *WidgetData) GetAssetId() int32

GetAssetId returns the AssetId field if non-nil, zero value otherwise.

GetAssetIdOk

func (o *WidgetData) GetAssetIdOk() (*int32, bool)

GetAssetIdOk returns a tuple with the AssetId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAssetId

func (o *WidgetData) SetAssetId(v int32)

SetAssetId sets AssetId field to given value.

HasAssetId

func (o *WidgetData) HasAssetId() bool

HasAssetId returns a boolean if a field has been set.

SetAssetIdNil

func (o *WidgetData) SetAssetIdNil(b bool)

SetAssetIdNil sets the value for AssetId to be an explicit nil

UnsetAssetId

func (o *WidgetData) UnsetAssetId()

UnsetAssetId ensures that no value is present for AssetId, not even an explicit nil

GetData

func (o *WidgetData) GetData() map[string]interface{}

GetData returns the Data field if non-nil, zero value otherwise.

GetDataOk

func (o *WidgetData) GetDataOk() (*map[string]interface{}, bool)

GetDataOk returns a tuple with the Data field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetData

func (o *WidgetData) SetData(v map[string]interface{})

SetData sets Data field to given value.

HasData

func (o *WidgetData) HasData() bool

HasData returns a boolean if a field has been set.

SetDataNil

func (o *WidgetData) SetDataNil(b bool)

SetDataNil sets the value for Data to be an explicit nil

UnsetData

func (o *WidgetData) UnsetData()

UnsetData ensures that no value is present for Data, not even an explicit nil

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