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model_agent_class.go
111 lines (90 loc) · 2.33 KB
/
model_agent_class.go
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/*
Eliona REST API
The Eliona REST API enables unified access to the resources and data of an Eliona environment.
API version: 2.7.3
Contact: hello@eliona.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
"fmt"
)
// AgentClass The class of an agent
type AgentClass string
// List of AgentClass
const (
AGENT_CLASS_IOSYS AgentClass = "iosys"
AGENT_CLASS_MBUS AgentClass = "mbus"
)
// All allowed values of AgentClass enum
var AllowedAgentClassEnumValues = []AgentClass{
"iosys",
"mbus",
}
func (v *AgentClass) UnmarshalJSON(src []byte) error {
var value string
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
enumTypeValue := AgentClass(value)
for _, existing := range AllowedAgentClassEnumValues {
if existing == enumTypeValue {
*v = enumTypeValue
return nil
}
}
return fmt.Errorf("%+v is not a valid AgentClass", value)
}
// NewAgentClassFromValue returns a pointer to a valid AgentClass
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewAgentClassFromValue(v string) (*AgentClass, error) {
ev := AgentClass(v)
if ev.IsValid() {
return &ev, nil
} else {
return nil, fmt.Errorf("invalid value '%v' for AgentClass: valid values are %v", v, AllowedAgentClassEnumValues)
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func (v AgentClass) IsValid() bool {
for _, existing := range AllowedAgentClassEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to AgentClass value
func (v AgentClass) Ptr() *AgentClass {
return &v
}
type NullableAgentClass struct {
value *AgentClass
isSet bool
}
func (v NullableAgentClass) Get() *AgentClass {
return v.value
}
func (v *NullableAgentClass) Set(val *AgentClass) {
v.value = val
v.isSet = true
}
func (v NullableAgentClass) IsSet() bool {
return v.isSet
}
func (v *NullableAgentClass) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAgentClass(val *AgentClass) *NullableAgentClass {
return &NullableAgentClass{value: val, isSet: true}
}
func (v NullableAgentClass) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAgentClass) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}