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model_iosys_agent_device.go
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model_iosys_agent_device.go
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/*
Eliona REST API
The Eliona REST API enables unified access to the resources and data of an Eliona environment.
API version: 2.7.3
Contact: hello@eliona.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
)
// checks if the IosysAgentDevice type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &IosysAgentDevice{}
// IosysAgentDevice struct for IosysAgentDevice
type IosysAgentDevice struct {
Class NullableAgentClass `json:"class,omitempty"`
// Unique id for the device
Id NullableInt32 `json:"id,omitempty"`
// The id of the agent the device belongs to
AgentId NullableInt32 `json:"agentId,omitempty"`
// Is the device enabled or not
Enable *bool `json:"enable,omitempty"`
// Port of device
Port NullableInt32 `json:"port,omitempty"`
// Certificate of device
Certificate NullableString `json:"certificate,omitempty"`
// Key for device
Key NullableString `json:"key,omitempty"`
// Time in seconds
Timeout NullableInt32 `json:"timeout,omitempty"`
// Reconnect
Reconnect NullableInt32 `json:"reconnect,omitempty"`
}
// NewIosysAgentDevice instantiates a new IosysAgentDevice object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewIosysAgentDevice() *IosysAgentDevice {
this := IosysAgentDevice{}
var enable bool = false
this.Enable = &enable
return &this
}
// NewIosysAgentDeviceWithDefaults instantiates a new IosysAgentDevice object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewIosysAgentDeviceWithDefaults() *IosysAgentDevice {
this := IosysAgentDevice{}
var enable bool = false
this.Enable = &enable
return &this
}
// GetClass returns the Class field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *IosysAgentDevice) GetClass() AgentClass {
if o == nil || IsNil(o.Class.Get()) {
var ret AgentClass
return ret
}
return *o.Class.Get()
}
// GetClassOk returns a tuple with the Class field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *IosysAgentDevice) GetClassOk() (*AgentClass, bool) {
if o == nil {
return nil, false
}
return o.Class.Get(), o.Class.IsSet()
}
// HasClass returns a boolean if a field has been set.
func (o *IosysAgentDevice) HasClass() bool {
if o != nil && o.Class.IsSet() {
return true
}
return false
}
// SetClass gets a reference to the given NullableAgentClass and assigns it to the Class field.
func (o *IosysAgentDevice) SetClass(v AgentClass) {
o.Class.Set(&v)
}
// SetClassNil sets the value for Class to be an explicit nil
func (o *IosysAgentDevice) SetClassNil() {
o.Class.Set(nil)
}
// UnsetClass ensures that no value is present for Class, not even an explicit nil
func (o *IosysAgentDevice) UnsetClass() {
o.Class.Unset()
}
// GetId returns the Id field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *IosysAgentDevice) GetId() int32 {
if o == nil || IsNil(o.Id.Get()) {
var ret int32
return ret
}
return *o.Id.Get()
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *IosysAgentDevice) GetIdOk() (*int32, bool) {
if o == nil {
return nil, false
}
return o.Id.Get(), o.Id.IsSet()
}
// HasId returns a boolean if a field has been set.
func (o *IosysAgentDevice) HasId() bool {
if o != nil && o.Id.IsSet() {
return true
}
return false
}
// SetId gets a reference to the given NullableInt32 and assigns it to the Id field.
func (o *IosysAgentDevice) SetId(v int32) {
o.Id.Set(&v)
}
// SetIdNil sets the value for Id to be an explicit nil
func (o *IosysAgentDevice) SetIdNil() {
o.Id.Set(nil)
}
// UnsetId ensures that no value is present for Id, not even an explicit nil
func (o *IosysAgentDevice) UnsetId() {
o.Id.Unset()
}
// GetAgentId returns the AgentId field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *IosysAgentDevice) GetAgentId() int32 {
if o == nil || IsNil(o.AgentId.Get()) {
var ret int32
return ret
}
return *o.AgentId.Get()
}
// GetAgentIdOk returns a tuple with the AgentId field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *IosysAgentDevice) GetAgentIdOk() (*int32, bool) {
if o == nil {
return nil, false
}
return o.AgentId.Get(), o.AgentId.IsSet()
}
// HasAgentId returns a boolean if a field has been set.
func (o *IosysAgentDevice) HasAgentId() bool {
if o != nil && o.AgentId.IsSet() {
return true
}
return false
}
// SetAgentId gets a reference to the given NullableInt32 and assigns it to the AgentId field.
func (o *IosysAgentDevice) SetAgentId(v int32) {
o.AgentId.Set(&v)
}
// SetAgentIdNil sets the value for AgentId to be an explicit nil
func (o *IosysAgentDevice) SetAgentIdNil() {
o.AgentId.Set(nil)
}
// UnsetAgentId ensures that no value is present for AgentId, not even an explicit nil
func (o *IosysAgentDevice) UnsetAgentId() {
o.AgentId.Unset()
}
// GetEnable returns the Enable field value if set, zero value otherwise.
func (o *IosysAgentDevice) GetEnable() bool {
if o == nil || IsNil(o.Enable) {
var ret bool
return ret
}
return *o.Enable
}
// GetEnableOk returns a tuple with the Enable field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IosysAgentDevice) GetEnableOk() (*bool, bool) {
if o == nil || IsNil(o.Enable) {
return nil, false
}
return o.Enable, true
}
// HasEnable returns a boolean if a field has been set.
func (o *IosysAgentDevice) HasEnable() bool {
if o != nil && !IsNil(o.Enable) {
return true
}
return false
}
// SetEnable gets a reference to the given bool and assigns it to the Enable field.
func (o *IosysAgentDevice) SetEnable(v bool) {
o.Enable = &v
}
// GetPort returns the Port field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *IosysAgentDevice) GetPort() int32 {
if o == nil || IsNil(o.Port.Get()) {
var ret int32
return ret
}
return *o.Port.Get()
}
// GetPortOk returns a tuple with the Port field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *IosysAgentDevice) GetPortOk() (*int32, bool) {
if o == nil {
return nil, false
}
return o.Port.Get(), o.Port.IsSet()
}
// HasPort returns a boolean if a field has been set.
func (o *IosysAgentDevice) HasPort() bool {
if o != nil && o.Port.IsSet() {
return true
}
return false
}
// SetPort gets a reference to the given NullableInt32 and assigns it to the Port field.
func (o *IosysAgentDevice) SetPort(v int32) {
o.Port.Set(&v)
}
// SetPortNil sets the value for Port to be an explicit nil
func (o *IosysAgentDevice) SetPortNil() {
o.Port.Set(nil)
}
// UnsetPort ensures that no value is present for Port, not even an explicit nil
func (o *IosysAgentDevice) UnsetPort() {
o.Port.Unset()
}
// GetCertificate returns the Certificate field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *IosysAgentDevice) GetCertificate() string {
if o == nil || IsNil(o.Certificate.Get()) {
var ret string
return ret
}
return *o.Certificate.Get()
}
// GetCertificateOk returns a tuple with the Certificate field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *IosysAgentDevice) GetCertificateOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Certificate.Get(), o.Certificate.IsSet()
}
// HasCertificate returns a boolean if a field has been set.
func (o *IosysAgentDevice) HasCertificate() bool {
if o != nil && o.Certificate.IsSet() {
return true
}
return false
}
// SetCertificate gets a reference to the given NullableString and assigns it to the Certificate field.
func (o *IosysAgentDevice) SetCertificate(v string) {
o.Certificate.Set(&v)
}
// SetCertificateNil sets the value for Certificate to be an explicit nil
func (o *IosysAgentDevice) SetCertificateNil() {
o.Certificate.Set(nil)
}
// UnsetCertificate ensures that no value is present for Certificate, not even an explicit nil
func (o *IosysAgentDevice) UnsetCertificate() {
o.Certificate.Unset()
}
// GetKey returns the Key field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *IosysAgentDevice) GetKey() string {
if o == nil || IsNil(o.Key.Get()) {
var ret string
return ret
}
return *o.Key.Get()
}
// GetKeyOk returns a tuple with the Key field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *IosysAgentDevice) GetKeyOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Key.Get(), o.Key.IsSet()
}
// HasKey returns a boolean if a field has been set.
func (o *IosysAgentDevice) HasKey() bool {
if o != nil && o.Key.IsSet() {
return true
}
return false
}
// SetKey gets a reference to the given NullableString and assigns it to the Key field.
func (o *IosysAgentDevice) SetKey(v string) {
o.Key.Set(&v)
}
// SetKeyNil sets the value for Key to be an explicit nil
func (o *IosysAgentDevice) SetKeyNil() {
o.Key.Set(nil)
}
// UnsetKey ensures that no value is present for Key, not even an explicit nil
func (o *IosysAgentDevice) UnsetKey() {
o.Key.Unset()
}
// GetTimeout returns the Timeout field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *IosysAgentDevice) GetTimeout() int32 {
if o == nil || IsNil(o.Timeout.Get()) {
var ret int32
return ret
}
return *o.Timeout.Get()
}
// GetTimeoutOk returns a tuple with the Timeout field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *IosysAgentDevice) GetTimeoutOk() (*int32, bool) {
if o == nil {
return nil, false
}
return o.Timeout.Get(), o.Timeout.IsSet()
}
// HasTimeout returns a boolean if a field has been set.
func (o *IosysAgentDevice) HasTimeout() bool {
if o != nil && o.Timeout.IsSet() {
return true
}
return false
}
// SetTimeout gets a reference to the given NullableInt32 and assigns it to the Timeout field.
func (o *IosysAgentDevice) SetTimeout(v int32) {
o.Timeout.Set(&v)
}
// SetTimeoutNil sets the value for Timeout to be an explicit nil
func (o *IosysAgentDevice) SetTimeoutNil() {
o.Timeout.Set(nil)
}
// UnsetTimeout ensures that no value is present for Timeout, not even an explicit nil
func (o *IosysAgentDevice) UnsetTimeout() {
o.Timeout.Unset()
}
// GetReconnect returns the Reconnect field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *IosysAgentDevice) GetReconnect() int32 {
if o == nil || IsNil(o.Reconnect.Get()) {
var ret int32
return ret
}
return *o.Reconnect.Get()
}
// GetReconnectOk returns a tuple with the Reconnect field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *IosysAgentDevice) GetReconnectOk() (*int32, bool) {
if o == nil {
return nil, false
}
return o.Reconnect.Get(), o.Reconnect.IsSet()
}
// HasReconnect returns a boolean if a field has been set.
func (o *IosysAgentDevice) HasReconnect() bool {
if o != nil && o.Reconnect.IsSet() {
return true
}
return false
}
// SetReconnect gets a reference to the given NullableInt32 and assigns it to the Reconnect field.
func (o *IosysAgentDevice) SetReconnect(v int32) {
o.Reconnect.Set(&v)
}
// SetReconnectNil sets the value for Reconnect to be an explicit nil
func (o *IosysAgentDevice) SetReconnectNil() {
o.Reconnect.Set(nil)
}
// UnsetReconnect ensures that no value is present for Reconnect, not even an explicit nil
func (o *IosysAgentDevice) UnsetReconnect() {
o.Reconnect.Unset()
}
func (o IosysAgentDevice) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o IosysAgentDevice) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if o.Class.IsSet() {
toSerialize["class"] = o.Class.Get()
}
if o.Id.IsSet() {
toSerialize["id"] = o.Id.Get()
}
if o.AgentId.IsSet() {
toSerialize["agentId"] = o.AgentId.Get()
}
if !IsNil(o.Enable) {
toSerialize["enable"] = o.Enable
}
if o.Port.IsSet() {
toSerialize["port"] = o.Port.Get()
}
if o.Certificate.IsSet() {
toSerialize["certificate"] = o.Certificate.Get()
}
if o.Key.IsSet() {
toSerialize["key"] = o.Key.Get()
}
if o.Timeout.IsSet() {
toSerialize["timeout"] = o.Timeout.Get()
}
if o.Reconnect.IsSet() {
toSerialize["reconnect"] = o.Reconnect.Get()
}
return toSerialize, nil
}
type NullableIosysAgentDevice struct {
value *IosysAgentDevice
isSet bool
}
func (v NullableIosysAgentDevice) Get() *IosysAgentDevice {
return v.value
}
func (v *NullableIosysAgentDevice) Set(val *IosysAgentDevice) {
v.value = val
v.isSet = true
}
func (v NullableIosysAgentDevice) IsSet() bool {
return v.isSet
}
func (v *NullableIosysAgentDevice) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableIosysAgentDevice(val *IosysAgentDevice) *NullableIosysAgentDevice {
return &NullableIosysAgentDevice{value: val, isSet: true}
}
func (v NullableIosysAgentDevice) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableIosysAgentDevice) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}