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While a singleplayer world is being created the client sends the GUI back to the main menu, and once the client is logged in the internal server, the world loads. While this is not a breaking issue it has and continues to confuse players which end up assuming the world creation thread(s) crashed and try to create a second world, eventually crashing the game.
The text was updated successfully, but these errors were encountered:
While a singleplayer world is being created the client sends the GUI back to the main menu, and once the client is logged in the internal server, the world loads. While this is not a breaking issue it has and continues to confuse players which end up assuming the world creation thread(s) crashed and try to create a second world, eventually crashing the game.
The text was updated successfully, but these errors were encountered: