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Fix: Should not (evil-set-jump previous-pos) jump after evil-jump-for…
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…ward

Steps to reproduce the issue:

  - Create files `a` `b` `c` with the following content:

    $ head a b c
    ==> a <==
    b

    I'm A
    ==> b <==
    c

    I'm B
    ==> c <==
    I'm C

  - Run `emancs a` to open bufer `a`
  - Press `gf` to jump to bufer `b`
  - Press `gf` to jump to bufer `c`
  - Press `C-o` to jump back to bufer `b`
  - Press `C-o` to jump back to bufer `a`
  - Press `C-i` to jump foward to bufer `b`
  - Press `C-i` to jump foward to bufer `c`, but the window stays with
    buffer unexpectedly.
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roxma authored and tomdl89 committed Jul 12, 2024
1 parent 1a5ddab commit 3c798e3
Showing 1 changed file with 13 additions and 12 deletions.
25 changes: 13 additions & 12 deletions evil-jumps.el
Original file line number Diff line number Diff line change
Expand Up @@ -62,7 +62,7 @@ Otherwise the jump commands act only within the current buffer."

(defvar evil--jumps-jumping nil)

(defvar evil--jumps-jumping-backward nil
(defvar evil--jumps-jump-command nil
"Set by `evil--jump-backward', used and cleared in the
`post-command-hook' by `evil--jump-handle-buffer-crossing'")

Expand Down Expand Up @@ -242,7 +242,7 @@ POS defaults to point."
(put 'evil-set-jump 'permanent-local-hook t)

(defun evil--jump-backward (count)
(setq evil--jumps-jumping-backward t)
(setq evil--jumps-jump-command t)
(let ((count (or count 1)))
(evil-motion-loop (nil count)
(let* ((struct (evil--jumps-get-current))
Expand All @@ -255,6 +255,7 @@ POS defaults to point."
(evil--jumps-jump idx 1)))))

(defun evil--jump-forward (count)
(setq evil--jumps-jump-command t)
(let ((count (or count 1)))
(evil-motion-loop (nil count)
(let* ((struct (evil--jumps-get-current))
Expand Down Expand Up @@ -303,30 +304,30 @@ change the current buffer."
(put 'evil--jump-hook 'permanent-local-hook t)

(defun evil--jump-handle-buffer-crossing ()
(let ((jumping-backward evil--jumps-jumping-backward))
(setq evil--jumps-jumping-backward nil)
(let ((jump-command evil--jumps-jump-command))
(setq evil--jumps-jump-command nil)
(dolist (frame (frame-list))
(dolist (window (window-list frame))
(let* ((struct (evil--jumps-get-current window))
(previous-pos (evil-jumps-struct-previous-pos struct)))
(when previous-pos
(setf (evil-jumps-struct-previous-pos struct) nil)
(if (and
;; `evil-jump-backward' (and other backward jumping
;; commands) needs to be handled specially. When
;; jumping backward multiple times, calling
;; `evil-set-jump' is always wrong: If you jump back
;; twice and we call `evil-set-jump' after the second
;; time, we clear the forward jump list and
;; `evil--jump-forward' won't work.
;; `evil-jump-backward' and 'evil-jump-forward' needs
;; to be handled specially. When jumping backward
;; multiple times, calling `evil-set-jump' is always
;; wrong: If you jump back twice and we call
;; `evil-set-jump' after the second time, we clear
;; the forward jump list and `evil--jump-forward'
;; won't work.

;; The first time you jump backward, setting a jump
;; point is sometimes correct. But we don't do it
;; here because this function is called after
;; `evil--jump-backward' has updated our position in
;; the jump list so, again, `evil-set-jump' would
;; break `evil--jump-forward'.
(not jumping-backward)
(not jump-command)
(let ((previous-buffer (marker-buffer previous-pos)))
(and previous-buffer
(not (eq previous-buffer (window-buffer window))))))
Expand Down

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