- Download actual version of ModKit
- Unpack .zip archive anywhere you want
- Put mods that you need inside plugins folder
- Start Launcher.exe and enjoy
- Create new C# .Net Framework Library project named SomethingHere_Script. Important: Your assembly filename must ends with Script.dll
- Add references to
- UnityEngine
- Assembly-CSharp.dll
- Extend you Script class with UnityEngine.MonoBehaviour
- Now you subscribed to Unity scene messages. Look here