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* added a log system for mods. I'm not convinced this log file is in the right location on disk yet, currently it will be located right next to the mod api launcher though. also had to do a hack to StreamDefinitions to get it to compile * add a switch to control the logfilename * renamed command line argument * resolve App.cpp compile errors
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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