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Update deps

Update deps #22

Workflow file for this run

name: Rust
on:
push:
tags:
- v*
pull_request:
branches:
- main
permissions:
contents: write
env:
CARGO_TERM_COLOR: always
jobs:
check:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: dtolnay/rust-toolchain@stable
- name: Install linux libs
run: sudo apt-get update; sudo apt-get install --no-install-recommends pkg-config build-essential gcc-multilib libudev-dev libjack-jackd2-dev libjack-jackd2-0 libasound2-dev alsa
- name: fmt
run: cargo fmt --all -- --check
- name: clippy
run: cargo clippy --all-targets -- -D clippy::all
- name: test
run: cargo test
build_and_release:
if: startsWith(github.ref, 'refs/tags/v')
name: Build and Release
strategy:
fail-fast: false
matrix:
target:
- x86_64-apple-darwin
- x86_64-pc-windows-msvc
- x86_64-unknown-linux-gnu
include:
- target: x86_64-unknown-linux-gnu
os: ubuntu-latest
name: games-linux.tar.gz
- target: x86_64-apple-darwin
os: macOS-latest
name: games-mac.tar.gz
- target: x86_64-pc-windows-msvc
os: windows-latest
name: games-windows.zip
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v4
- uses: dtolnay/rust-toolchain@stable
with:
components: clippy, rustfmt
- name: Install linux deps
if: matrix.os == 'ubuntu-latest'
run: sudo apt-get update; sudo apt-get install --no-install-recommends pkg-config build-essential gcc-multilib libudev-dev libjack-jackd2-dev libjack-jackd2-0 libasound2-dev alsa
- name: build
run: cargo build --release --target ${{ matrix.target }}
- name: Prepare build artifacts [Windows]
if: matrix.os == 'windows-latest'
run: |
cd target/${{ matrix.target }}/release
strip usfx_test.exe
7z a ../../../${{ matrix.name }} usfx_test.exe
cd -
- name: Prepare build artifacts [-nix]
if: matrix.os != 'windows-latest'
run: |
cd target/${{ matrix.target }}/release
strip usfx_test
tar cvf ../../../${{ matrix.name }} usfx_test
cd -
- uses: softprops/action-gh-release@v1
with:
files: ${{ matrix.name }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}