Create and edit GLSL shaders on your Android phone or tablet and use them as live wallpaper.
- Live preview
- Syntax highlighting
- Error highlighting
- FPS display
- Use any shader as live wallpaper
- Exposure of accelerometer sensor
- Exposure of wallpaper offset
- Previous rendered frame in backbuffer texture
Some devices do limit the GPU to consume less power when not plugged in. That's why you should always check your FPS in full screen (use the eye icon in the upper left) with the power cord off. Your shader should make at least 30 FPS or so to not slow down the UI. Low resolution displays will produce better FPS as there's just a lot less to calculate.
A live wallpaper should only consume battery when you see it. So it generally depends on how often and how long you look at it. With normal use, you shouldn't note a difference in battery consumption.
Unfortunately error information is disabled on some devices (e.g. Huawei Ideos X3, Asus Transformer). Error highlighting/reporting is not available on these devices.