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feat(matter): add new matter endpoint for thermostat
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libraries/Matter/examples/MatterThermostat/MatterThermostat.ino
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// Copyright 2024 Espressif Systems (Shanghai) PTE LTD | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
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// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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/* | ||
This example is an example code that will create a Matter Device which can be | ||
commissioned and controlled from a Matter Environment APP. | ||
Additionally the ESP32 will send debug messages indicating the Matter activity. | ||
Turning DEBUG Level ON may be useful to following Matter Accessory and Controller messages. | ||
*/ | ||
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// Matter Manager | ||
#include <Matter.h> | ||
#include <WiFi.h> | ||
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// List of Matter Endpoints for this Node | ||
// Matter Thermostat Endpoint | ||
MatterThermostat SimulatedThermostat; | ||
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// WiFi is manually set and started | ||
const char *ssid = "your-ssid"; // Change this to your WiFi SSID | ||
const char *password = "your-password"; // Change this to your WiFi password | ||
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// set your board USER BUTTON pin here - decommissioning button | ||
const uint8_t buttonPin = BOOT_PIN; // Set your pin here. Using BOOT Button. | ||
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// Button control - decommision the Matter Node | ||
uint32_t button_time_stamp = 0; // debouncing control | ||
bool button_state = false; // false = released | true = pressed | ||
const uint32_t decommissioningTimeout = 5000; // keep the button pressed for 5s, or longer, to decommission | ||
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// Simulate a system that will activate heating/cooling in addition to a temperature sensor - add your preferred code here | ||
float getSimulatedTemperature(bool isHeating, bool isCooling) { | ||
// read sensor temperature and apply heating/cooling | ||
float simulatedTempHWSensor = SimulatedThermostat.getLocalTemperature(); | ||
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if (isHeating) { | ||
// it will increase to simulate a heating system | ||
simulatedTempHWSensor = simulatedTempHWSensor + 0.5; | ||
} | ||
if (isCooling) { | ||
// it will decrease to simulate a colling system | ||
simulatedTempHWSensor = simulatedTempHWSensor - 0.5; | ||
} | ||
// otherwise, it will keep the temperature stable | ||
return simulatedTempHWSensor; | ||
} | ||
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void setup() { | ||
// Initialize the USER BUTTON (Boot button) that will be used to decommission the Matter Node | ||
pinMode(buttonPin, INPUT_PULLUP); | ||
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Serial.begin(115200); | ||
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// Manually connect to WiFi | ||
WiFi.begin(ssid, password); | ||
// Wait for connection | ||
while (WiFi.status() != WL_CONNECTED) { | ||
delay(500); | ||
Serial.print("."); | ||
} | ||
Serial.println(); | ||
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// Simulated Thermostat in COOLING and HEATING mode with Auto Mode to keep the temperature between setpoints | ||
// Auto Mode can only be used when the control sequence of operation is Cooling & Heating | ||
SimulatedThermostat.begin(MatterThermostat::THERMOSTAT_SEQ_OP_COOLING_HEATING, true); | ||
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// Matter beginning - Last step, after all EndPoints are initialized | ||
Matter.begin(); | ||
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// Check Matter Accessory Commissioning state, which may change during execution of loop() | ||
if (!Matter.isDeviceCommissioned()) { | ||
Serial.println(""); | ||
Serial.println("Matter Node is not commissioned yet."); | ||
Serial.println("Initiate the device discovery in your Matter environment."); | ||
Serial.println("Commission it to your Matter hub with the manual pairing code or QR code"); | ||
Serial.printf("Manual pairing code: %s\r\n", Matter.getManualPairingCode().c_str()); | ||
Serial.printf("QR code URL: %s\r\n", Matter.getOnboardingQRCodeUrl().c_str()); | ||
// waits for Matter Thermostat Commissioning. | ||
uint32_t timeCount = 0; | ||
while (!Matter.isDeviceCommissioned()) { | ||
delay(100); | ||
if ((timeCount++ % 50) == 0) { // 50*100ms = 5 sec | ||
Serial.println("Matter Node not commissioned yet. Waiting for commissioning."); | ||
} | ||
} | ||
Serial.println("Matter Node is commissioned and connected to Wi-Fi. Ready for use."); | ||
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// after commissioning, set initial thermostat parameters | ||
// start the thermostat in AUTO mode | ||
SimulatedThermostat.setMode(MatterThermostat::THERMOSTAT_MODE_AUTO); | ||
// cooling setpoint must be lower than heating setpoint by at least 2.5C (deadband), in auto mode | ||
SimulatedThermostat.setCoolingHeatingSetpoints(20.0, 23.00); // the target cooler and heating setpoint | ||
// set the local temperature sensor in Celsius | ||
SimulatedThermostat.setLocalTemperature(12.50); | ||
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Serial.println(); | ||
Serial.printf("Initial Setpoints are %.01fC to %.01fC with a minimum 2.5C difference\r\n", SimulatedThermostat.getHeatingSetpoint(), SimulatedThermostat.getCoolingSetpoint()); | ||
Serial.printf("Auto mode is ON. Initial Temperature of %.01fC \r\n", SimulatedThermostat.getLocalTemperature()); | ||
Serial.println("Local Temperature Sensor will be simulated every 10 seconds and changed by a simulated heater and cooler to move in between setpoints."); | ||
} | ||
} | ||
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// This will simulate the thermostat control system (heating and cooling) | ||
// User can set a local temperature using the Serial input (type a number and press Enter) | ||
// New temperature can be an positive or negative temperature in Celsius, between -50C and 50C | ||
// Initial local temperature is 10C as defined in getSimulatedTemperature() function | ||
void readSerialForNewTemperature() { | ||
static String newTemperatureStr; | ||
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while (Serial.available()) { | ||
char c = Serial.read(); | ||
if (c == '\n' || c == '\r') { | ||
if (newTemperatureStr.length() > 0) { | ||
// convert the string to a float value | ||
float newTemperature = newTemperatureStr.toFloat(); | ||
// check if the new temperature is valid | ||
if (newTemperature >= -50.0 && newTemperature <= 50.0) { | ||
// set the new temperature | ||
SimulatedThermostat.setLocalTemperature(newTemperature); | ||
Serial.printf("New Temperature is %.01fC\r\n", newTemperature); | ||
} else { | ||
Serial.println("Invalid Temperature value. Please type a number between -50 and 50"); | ||
} | ||
newTemperatureStr = ""; | ||
} | ||
} else { | ||
if (c == '+' || c == '-' || (c >= '0' && c <= '9') || c == '.') { | ||
newTemperatureStr += c; | ||
} else { | ||
Serial.println("Invalid character. Please type a number between -50 and 50"); | ||
newTemperatureStr = ""; | ||
} | ||
} | ||
} | ||
} | ||
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// loop will simulate the thermostat control system | ||
// User can set a local temperature using the Serial input (type a number and press Enter) | ||
// User can change the thermostat mode using the Matter APP (smartphone) | ||
// The loop will simulate a heating and cooling system and the associated local temperature change | ||
void loop() { | ||
static uint32_t timeCounter = 0; | ||
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// Simulate the heating and cooling systems | ||
static bool isHeating = false; | ||
static bool isCooling = false; | ||
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// check if a new temperature is typed in the Serial Monitor | ||
readSerialForNewTemperature(); | ||
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// simulate thermostat with heating/cooling system and the associated local temperature change, every 10s | ||
if (!(timeCounter++ % 20)) { // delaying for 500ms x 20 = 10s | ||
float localTemperature = getSimulatedTemperature(isHeating, isCooling); | ||
// Print the current thermostat local temperature value | ||
Serial.printf("Current Local Temperature is %.01fC\r\n", localTemperature); | ||
SimulatedThermostat.setLocalTemperature(localTemperature); // publish the new temperature value | ||
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// Simulate the thermostat control system - User has 4 modes: OFF, HEAT, COOL, AUTO | ||
if (SimulatedThermostat.getMode() == MatterThermostat::THERMOSTAT_MODE_OFF) { | ||
// turn off the heating and cooling systems | ||
isHeating = false; | ||
isCooling = false; | ||
} | ||
// User APP has set the thermostat to AUTO mode -- keeping the tempeature between both setpoints | ||
if (SimulatedThermostat.getMode() == MatterThermostat::THERMOSTAT_MODE_AUTO) { | ||
// check if the heating system should be turned on or off | ||
if (localTemperature < SimulatedThermostat.getHeatingSetpoint() + SimulatedThermostat.getDeadBand()) { | ||
// turn on the heating system and turn off the cooling system | ||
isHeating = true; | ||
isCooling = false; | ||
} | ||
if (localTemperature > SimulatedThermostat.getCoolingSetpoint() - SimulatedThermostat.getDeadBand()) { | ||
// turn off the heating system and turn on the cooling system | ||
isHeating = false; | ||
isCooling = true; | ||
} | ||
} | ||
// User APP has set the thermostat to AUTO mode -- keeping the tempeature between both setpoints | ||
if (SimulatedThermostat.getMode() == MatterThermostat::THERMOSTAT_MODE_AUTO) { | ||
// check if the heating system should be turned on or off | ||
if (localTemperature < SimulatedThermostat.getHeatingSetpoint() + SimulatedThermostat.getDeadBand()) { | ||
// turn on the heating system and turn off the cooling system | ||
isHeating = true; | ||
isCooling = false; | ||
} | ||
if (localTemperature > SimulatedThermostat.getCoolingSetpoint() - SimulatedThermostat.getDeadBand()) { | ||
// turn off the heating system and turn on the cooling system | ||
isHeating = false; | ||
isCooling = true; | ||
} | ||
} | ||
// Simulate the heating system - User has turned the heating system ON | ||
if (SimulatedThermostat.getMode() == MatterThermostat::THERMOSTAT_MODE_HEAT) { | ||
isHeating = true; | ||
isCooling = false; // keep the cooling system off as it is in heating mode | ||
// when the heating system is in HEATING mode, it will be turned off as soon as the local temperature is above the setpoint | ||
if (localTemperature > SimulatedThermostat.getHeatingSetpoint()) { | ||
// turn off the heating system | ||
isHeating = false; | ||
} | ||
} | ||
// Simulate the cooling system - User has turned the cooling system ON | ||
if (SimulatedThermostat.getMode() == MatterThermostat::THERMOSTAT_MODE_COOL) { | ||
isCooling = true; | ||
isHeating = false; // keep the heating system off as it is in cooling mode | ||
// when the cooling system is in COOLING mode, it will be turned off as soon as the local temperature is bellow the setpoint | ||
if (localTemperature < SimulatedThermostat.getCoolingSetpoint()) { | ||
// turn off the cooling system | ||
isCooling = false; | ||
} | ||
} | ||
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// Reporting Heating and Cooling status | ||
Serial.printf("\tThermostat Mode: %s >>> Heater is %s -- Cooler is %s\r\n", MatterThermostat::getThermostatModeString(SimulatedThermostat.getMode()), isHeating ? "ON" : "OFF", isCooling ? "ON" : "OFF"); | ||
} | ||
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// Check if the button has been pressed | ||
if (digitalRead(buttonPin) == LOW && !button_state) { | ||
// deals with button debouncing | ||
button_time_stamp = millis(); // record the time while the button is pressed. | ||
button_state = true; // pressed. | ||
} | ||
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if (digitalRead(buttonPin) == HIGH && button_state) { | ||
button_state = false; // released | ||
} | ||
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// Onboard User Button is kept pressed for longer than 5 seconds in order to decommission matter node | ||
uint32_t time_diff = millis() - button_time_stamp; | ||
if (button_state && time_diff > decommissioningTimeout) { | ||
Serial.println("Decommissioning the Light Matter Accessory. It shall be commissioned again."); | ||
Matter.decommission(); | ||
button_time_stamp = millis(); // avoid running decommissining again, reboot takes a second or so | ||
} | ||
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delay(500); | ||
} |
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{ | ||
"fqbn_append": "PartitionScheme=huge_app", | ||
"requires": [ | ||
"CONFIG_SOC_WIFI_SUPPORTED=y", | ||
"CONFIG_ESP_MATTER_ENABLE_DATA_MODEL=y" | ||
] | ||
} |
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