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This project relates to Worksheet 8 of the course 02561 - Computer Graphics (DTU Compute), exploring and implementing two additional improvements for Shadow Mapping: Percentage Closer Filtering (PCF) and Variance Shadow Mapping (VSM)

Final result of this project is a WebGL implementation of the above mentioned techniques (plus default Shadow Mapping for comparison) and can be found at the following url ↗️

📄 Full paper

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Variance Shadow Mapping in WebGL.

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