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always tired
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evskii/README.md

Welcome to my GitHub x

My name is Evan Williams, I am currently working as a production lead for a company I Co-Founded called Round Table Studios. My main focus is creating and learning effective backend solutions in games as well as making the buttons go brrr. If you ever want to ask questions or offer some advice you can contact me on my Twitter.

If you want to try out some of my games you can check out my Itch.io, and if you want the source code send me a message and I can post it here.

"Programming isn't about what you know; it's about what you can figure out." - Chris Pine

Pinned Loading

  1. UnitySaveLoadSystem UnitySaveLoadSystem Public

    A save/load system for Unity utilizing playerprefs so you can have persistent data on WebGL.

    C# 2

  2. UnityDrawingTool UnityDrawingTool Public

    A drawing tool inside of Unity that allows you to export your drawing to a png.

    C# 1

  3. A-Star-Pathfinding A-Star-Pathfinding Public

    A* Pathfinding done in Processing.

    Processing

  4. Unity-GridBasedMovement Unity-GridBasedMovement Public

    A simple grid based point and click movement system made using the Grid component in Unity.

    C# 1

  5. UnityFishingMinigame UnityFishingMinigame Public

    Package and Sample Project of a Stardew Valley fishing minigame I wrote for Unity.

    C# 3 1

  6. Unity_GlobalLeaderboard Unity_GlobalLeaderboard Public

    This Unity project demonstrates how to set up a global leaderboard using a hosted database, PHP and Unity.

    ShaderLab 3