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includes.h
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#include <allegro5/allegro.h>
#include <allegro5/allegro_image.h>
#include <allegro5/allegro_font.h>
#include <allegro5/allegro_ttf.h>
#include <allegro5/allegro_audio.h>
#include <allegro5/allegro_acodec.h>
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <time.h>
#include "Modelos/Coordenada.h"
#include "Modelos/Jogador.h"
#include "Jogo.h"
#include "Controladores/JogoThreads.h"
char *d[] = {"Sprites/Explosao/explosao0.png",
"Sprites/Explosao/explosao1.png",
"Sprites/Explosao/explosao3.png",
"Sprites/Explosao/explosao4.png",
"Sprites/Explosao/explosao5.png",
"Sprites/Explosao/explosao6.png",
"Sprites/Explosao/explosao7.png",
"Sprites/Explosao/explosao7.png",
"Sprites/Explosao/explosao8.png",
"Sprites/Explosao/explosao9.png",
"Sprites/Explosao/explosao10.png",
"Sprites/Explosao/explosao11.png"};