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Releases: exeldro/obs-shaderfilter

Version 2.3.2

27 Apr 13:23
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  • Improve shader convertion
  • Add polar and flip shader

Version 2.3.1

07 Mar 16:48
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  • Improve shader conversion
  • Add fireworks2.shader

Version 2.3.0

02 Mar 16:58
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  • Add fill color shaders (#43)
  • Add digital-rain.shader
  • Add shader convert
    shader_convert

2.2.2

11 Feb 21:41
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Fix default shader for transitions
Fix blending for transparent image source
Fix sources used in shader not active and showing
Add fireworks.shader

Version 2.2.1

09 Jan 07:21
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Fix crash when selecting file
Fix memory leak
Fix blending for following filters
Fix color

Version 2.2.0

07 Jan 20:29
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  • Add Transitions
  • Fix transparent colors (@FiniteSingularity)
  • Render shader only once per tick
  • Add rotating-source.shader

Version 2.1.3

11 Nov 15:20
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support more shaders with opengl

Version 2.1.2

02 Nov 16:50
c99b65f
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  • Fix memory leaks
  • Fix dynamic-mask.shader for glsl
  • Add gb-camera.shader
  • Add voronoi-pixelation.shader
  • Add intensity-scope.shader
  • Add tv-crt-subpixel.shader
  • Add rain-window.shader
  • Add hsl_hsv_saturation.shader by @CameraTim

Version 2.1.1

02 Oct 19:03
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  • Fix shader color parameters
  • Fix RGB visibility shader
  • Add version info to settings
  • Add error information to settings

Version 2.1.0

30 Sep 06:51
2cb2f44
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  • Add property group support
  • Fix color space for 10 bit sources
  • Add shader examples:
    • dynamic mask
    • halftone
    • rgb split (Anaglyph 3D)
    • rgb visibility (by @EposVox)