Releases: exeldro/obs-shaderfilter
Releases · exeldro/obs-shaderfilter
Version 2.3.2
Version 2.3.1
- Improve shader conversion
- Add fireworks2.shader
Version 2.3.0
- Add fill color shaders (#43)
- Add digital-rain.shader
- Add shader convert
2.2.2
Version 2.2.1
Fix crash when selecting file
Fix memory leak
Fix blending for following filters
Fix color
Version 2.2.0
- Add Transitions
- Fix transparent colors (@FiniteSingularity)
- Render shader only once per tick
- Add rotating-source.shader
Version 2.1.3
support more shaders with opengl
Version 2.1.2
- Fix memory leaks
- Fix dynamic-mask.shader for glsl
- Add gb-camera.shader
- Add voronoi-pixelation.shader
- Add intensity-scope.shader
- Add tv-crt-subpixel.shader
- Add rain-window.shader
- Add hsl_hsv_saturation.shader by @CameraTim
Version 2.1.1
- Fix shader color parameters
- Fix RGB visibility shader
- Add version info to settings
- Add error information to settings
Version 2.1.0
- Add property group support
- Fix color space for 10 bit sources
- Add shader examples:
- dynamic mask
- halftone
- rgb split (Anaglyph 3D)
- rgb visibility (by @EposVox)