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jankrassnigg committed Aug 25, 2024
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4 changes: 2 additions & 2 deletions pages/docs/effects/particle-effects/particle-renderers.md
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Expand Up @@ -51,8 +51,8 @@ This renderer visualizes each particle as a quad. There are several modes to cho
<video src="media/render-mode-distortion.webm" width="500" height="500" autoplay loop></video>

**Lighting Mode:** Controls whether the particles receive dynamic lighting.
* `Fullbright`: Particles will not be lit dynamically.
* `Vertex Lit`: Lighting will be calculated at each vertex and interpolated across the particle.
* `Fullbright`: Particles will not be lit dynamically.
* `Vertex Lit`: Lighting will be calculated at each vertex and interpolated across the particle.

**Normal Curvature:** For particle lighting, how round the particle appears. At `0` the particles are treated like flat pieces, at `1` they are lit more like spheres. The image below shows a curvature of `0`, `0.5` and `1.0`.

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