From f161520d678c455f6511fd31ab0e34da72aebe0d Mon Sep 17 00:00:00 2001 From: erysdren Date: Fri, 28 Jun 2024 20:00:36 -0500 Subject: [PATCH] Fix lookup/lookdown speed and angles --- rott/_rt_play.h | 18 +++++------------- 1 file changed, 5 insertions(+), 13 deletions(-) diff --git a/rott/_rt_play.h b/rott/_rt_play.h index 797d0d8..9f6306c 100644 --- a/rott/_rt_play.h +++ b/rott/_rt_play.h @@ -21,21 +21,13 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define _rt_playr_private #include "watcom.h" -//double dTopYZANGLELIMIT; in winrott.c -#define TopYZANGLELIMIT (44*FINEANGLES/360)//bna added -#define YZANGLELIMIT (80*FINEANGLES/360)//bna--(30*FINEANGLES/360) -/* -//bna++ had to limit this or the sky would fuck up -#define TopYZANGLELIMIT (6*FINEANGLES/360)//bna added -#define YZANGLELIMIT (40*FINEANGLES/360)//bna--(30*FINEANGLES/360) -//partly fixed you can now se up but not down very much see rt_playr.c TopYZANGLELIMIT -*/ - -#define YZTILTSPEED 20*4//*2 = bna added -#define SNAPBACKSPEED 10*15//*2 = bna added -#define YZHORIZONSPEED 4*5//*2 = bna added +#define YZANGLELIMIT (30*FINEANGLES/360) +#define YZTILTSPEED 20 +#define SNAPBACKSPEED 10 +#define YZHORIZONSPEED 4 #define HORIZONYZOFFSET (FINEANGLES/4) + #define SetPlayerHorizon(ps,hlevel) \ { \ if ((hlevel)>YZANGLELIMIT) \