Machi is c++ game engine.
this is one of my hobby project.
it is strongly inspired by Unreal Engine.
- first plan is making Window version Engine. I need to concern compatibility with other OS Apis.
- making Engine Editor is second objective.
Windows 10
- DirectX12
MacOS(will support soon)
- Metal
current branch : master
- master : Program operation is guaranteed.
- dev.x : temporary development branch. Program operation is not guaranteed.
- cmake
- directx12(windows only)
- metal(Mac Only)
- spdlog
- imgui
/cmakes # build helper directory (cmake module directory)
/Engine #Engine Core directory
/Core # Engine Core Directory
/Editor # Engine GUI Editor
/ThirdParty # ThirdParty Library Directory
/Test #Test program directory