fbtftp
is Facebook's implementation of a dynamic TFTP server framework. It
lets you create custom TFTP servers and wrap your own logic into it in a very
simple manner.
Facebook currently uses it in production, and it's deployed at global scale
across all of our data centers.
We love to use existing open source software and to contribute upstream, but sometimes it's just not enough at our scale. We ended up writing our own tftp framework and decided to open source it.
fbtftp
was born from the need of having an easy-to-configure and
easy-to-expand TFTP server, that would work at large scale. The standard
in.tftpd
is a 20+ years old piece of software written in C that is very
difficult to extend.
fbtftp
is written in python3
and lets you plug your own logic to:
- publish per session and server wide statistics to your infrastructure
- define how response data is built:
- can be a file from disk;
- can be a file created dynamically;
- you name it!
We created our own Facebook-specific server based on the framework to:
- stream static files (initrd and kernels) from our http repositories (no need to fill your tftp root directory with files);
- publish per-server and per-connection statistics to our internal monitoring systems;
- deployment is easy and "container-ready", just copy the application somewhere, start it and you are done.
It depends on your needs! fbtftp
is written in Python 3 using a
multiprocessing model; its primary focus is not speed, but flexibility and
scalability. Yet it is fast enough at our datacenter scale :)
It is well-suited for large installations where scalability and custom features
are needed.
The framework implements the following RFCs:
- RFC 1350 (the main TFTP specification)
- RFC 2347 (Option Extension)
- RFC 2348 (Blocksize option)
- RFC 2349 (Timeout Interval and Transfer Size Options).
Note that the server framework only support RRQs (read only) operations. (Who uses WRQ TFTP requests in 2019? :P)
All you need to do is understanding three classes and two callback functions, and you are good to go:
-
BaseServer
: This class implements the process which deals with accepting new requests on the UDP port provided. Default TFTP parameters like timeout, port number and number of retries can be passed. This class doesn't have to be used directly, you must inherit from it and overrideget_handler()
method to return an instance ofBaseHandler
. The class accepts aserver_stats_callback
, more about it below. the callback is not re-entrant, if you need this you have to implement your own locking logic. This callback is executed periodically and you can use it to publish server level stats to your monitoring infrastructure. A series of predefined counters are provided. Refer to the class documentation to find out more. -
BaseHandler
: This class deals with talking to a single client. This class lives into its separate process, process which is spawned by theBaserServer
class, which will make sure to reap the child properly when the session is over. Do not use this class as is, instead inherit from it and override theget_response_data()
method. Such method must return an instance of a subclass ofResponseData
. -
ResponseData
: it's a file-like class that implementsread(num_bytes)
,size()
andclose()
. As the previous two classes you'll have to inherit from this and implement those methods. This class basically let you define how to return the actual data -
server_stats_callback
: function that is called periodically (every 60 seconds by default). The callback is not re-entrant, if you need this you have to implement your own locking logic. This callback is executed periodically and you can use it to publish server level stats to your monitoring infrastructure. A series of predefined counters are provided. Refer to the class documentation to find out more. -
session_stats_callback
: function that is called when a client session is over.
fbtftp
is distributed with the standard distutils
package, so you can build
it with:
python setup.py build
and install it with:
python setup.py install
Be sure to run as root if you want to install fbtftp
system wide. You can also
use a virtualenv
, or install it as user by running:
python setup.py install --user
Writing your own server is simple. Let's take a look at how to write a simple server that serves files from disk:
from fbtftp.base_handler import BaseHandler
from fbtftp.base_handler import ResponseData
from fbtftp.base_server import BaseServer
import os
class FileResponseData(ResponseData):
def __init__(self, path):
self._size = os.stat(path).st_size
self._reader = open(path, 'rb')
def read(self, n):
return self._reader.read(n)
def size(self):
return self._size
def close(self):
self._reader.close()
def print_session_stats(stats):
print(stats)
def print_server_stats(stats):
counters = stats.get_and_reset_all_counters()
print('Server stats - every {} seconds'.format(stats.interval))
print(counters)
class StaticHandler(BaseHandler):
def __init__(self, server_addr, peer, path, options, root, stats_callback):
self._root = root
super().__init__(server_addr, peer, path, options, stats_callback)
def get_response_data(self):
return FileResponseData(os.path.join(self._root, self._path))
class StaticServer(BaseServer):
def __init__(self, address, port, retries, timeout, root,
handler_stats_callback, server_stats_callback=None):
self._root = root
self._handler_stats_callback = handler_stats_callback
super().__init__(address, port, retries, timeout, server_stats_callback)
def get_handler(self, server_addr, peer, path, options):
return StaticHandler(
server_addr, peer, path, options, self._root,
self._handler_stats_callback)
def main():
server = StaticServer(address='::', port=69, retries=3, timeout=5,
root='/var/tftproot',
handler_stats_callback=print_session_stats,
server_stats_callback=print_server_stats)
try:
server.run()
except KeyboardInterrupt:
server.close()
if __name__ == '__main__':
main()
fbtftp
was created by Marcin Wyszynski (@marcinwyszynski) and Angelo Failla pallotron@fb.com at Facebook Ireland.
Other honorable contributors:
- Andrea Barberio barberio@fb.com
MIT License