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Releases: fantinodavide/Squad_Whitelister

Fix: startup blocked by the default SquadJS placeholder config

03 Jul 11:06
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Fix

  • The startup was being blocked by the default configuration of the SquadJS websocket, even if it was correctly detected as "not configured".

Full Changelog: V1.4.16...V1.4.17

Feat: API

21 Mar 23:58
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Feat: API Pre-release
Pre-release
  • Updated README with basic API documentation
  • Implemented a basic API key generation and usage

Full Changelog: V1.4.15...V1.4.16

Fix: Seeding Tracker

22 Feb 18:12
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Fixes

  • Seeding Tracker potential memory leak source

Full Changelog: V1.4.14...V1.4.15

Fix: Seeding Tracker

13 Feb 17:19
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Fix: Seeding Tracker Pre-release
Pre-release

Fixes:

  • seeding tracker not working if a squadjs connection was active, but the relative squad server was offline

Full Changelog: V1.4.13...V1.4.14

Stable: Feat+Fix: List output Caching

17 Nov 00:17
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Fixes:

  • discord member roles being randomly lost

Fix: Multi-SquadJS Support + Frequent crashes + Discord member roles

15 Nov 21:05
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Fixes:

  • discord member roles not updating
  • frequent crashes due to calling non-existing properties
  • whitelist import sequence (username + discord user parsing)
  • discord tags not being correctly formtted
  • permissions will now reset when a discord member leaves the guild
  • import whitelist procedure now supports discord discriminator

Fix: Multi-SquadJS Support

19 Sep 15:03
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Pre-release

Fixes:

  • Config file generation
  • Seeding time tracking
  • Removed dev warning message

Multi-SquadJS Support - Backend Enhancements

19 Sep 10:19
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Check IP when looking for a free port
Added environment variable HTTPS_SERVER_DISABLED

Fix: Multi-SquadJS Support

06 Sep 13:40
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Pre-release
  • fix: object ID creation for reward group ID
  • optimization: index on discord role ids field

Fix: Multi-SquadJS Support

30 Aug 16:10
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Pre-release

Fixed edit clan modal
Fixed import procedure in firefox