Releases: fastrgv/AdaGate
Releases · fastrgv/AdaGate
22nov2019
19nov2019
15jun19
ver 6.4.8 -- 15jun19
- Revised monkey motion is smarter and more realistic; limited chatter.
- Approach closer to stargates prior to wormhole effect.
- Improved code organization by moving ada source code into subdirectories: src, adabindings, adautils.
- Improved local wormhole passage.
- Generalized avatar package to draw hats, turbans. Now default to Indiana Jones.
24jan2019
ver 6.4.7 -- 24jan19
- Improved ocean waves & foam;
- Replaced tricky & obscure frag.shader-defined lava pool with a more comprehensible implementation using coherent noise, similar to the fireball;
- Improved Stargate effects using an alternate spherical gridding & 3D Perlin coherent noise;
27dec2018
ver 6.4.6 -- 27dec18
- Changed partition to glass in 4th chamber;
- Fixed dungeon logic error causing keyboard to be ignored whenever a gamepad or joystick was connected.
- Improved default gamepad settings.
- Now deliver 7z archives for better compression and simplicity of extraction on all platforms.
19dec2018
10dec18
5dec2018
23aug2018
18jul18
ver 6.4.0 -- 28jul18
- Fixed skybox problem not allowing progress beyond 1st level.
- Fixed level 2 graphical error.
- Added awesome rusty metallic island ZPM;
- Improved look of foggy lagoon;
- Added fog to metallic ZPM rendering;
- Linux version now too uses SFML v2.5.0