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Releases: fastrgv/AdaGate

22nov2019

22 Nov 03:33
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ver 6.5.0 -- 22nov19

  • Updated/improved sounds & fragshaders in dungeons & wormhole.
  • Reduced graphical overburden that made level 3 unplayable on older hardware.

19nov2019

19 Nov 16:45
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ver 6.4.9 -- 19nov19

  • Updated to use SDL2 v2.0.9;
  • Updated Ada binding to SDL2;
  • Fixed a broken level 5.

15jun19

15 Jun 15:28
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ver 6.4.8 -- 15jun19

  • Revised monkey motion is smarter and more realistic; limited chatter.
  • Approach closer to stargates prior to wormhole effect.
  • Improved code organization by moving ada source code into subdirectories: src, adabindings, adautils.
  • Improved local wormhole passage.
  • Generalized avatar package to draw hats, turbans. Now default to Indiana Jones.

24jan2019

24 Jan 13:26
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ver 6.4.7 -- 24jan19

  • Improved ocean waves & foam;
  • Replaced tricky & obscure frag.shader-defined lava pool with a more comprehensible implementation using coherent noise, similar to the fireball;
  • Improved Stargate effects using an alternate spherical gridding & 3D Perlin coherent noise;

27dec2018

26 Dec 21:13
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ver 6.4.6 -- 27dec18

  • Changed partition to glass in 4th chamber;
  • Fixed dungeon logic error causing keyboard to be ignored whenever a gamepad or joystick was connected.
  • Improved default gamepad settings.
  • Now deliver 7z archives for better compression and simplicity of extraction on all platforms.

19dec2018

19 Dec 14:00
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ver 6.4.5 -- 19dec18

  • Reenabled & improved trackpad zoom on OSX;
  • Zoom key z (return to default) is now incremental, like n & f;
  • Portal gun now disabled when not needed.

10dec18

09 Dec 19:02
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ver 6.4.4 -- 10dec18

  • Added avatar-camera zoom keys z,n,f [default,Nearer,Further];
  • Added help screen, activated with h-key;

5dec2018

05 Dec 18:23
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ver 6.4.3 -- 7dec18

  • Improved linux compilation portability;
  • Now draw portal gun to cue players;

ver 6.4.2 -- 6dec18

  • Improved sounds;
  • Improved ocean, magma shaders;
  • Corrected minor errors;
  • Reduced size of resource files;

23aug2018

23 Aug 16:23
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ver 6.4.1 -- 23aug18

  • Updated win32 version to use sfml250 libs + DLLs;
  • Improved coding & movement for avatar objects;
  • Improved treadwater motion;
  • Now using new autogenerated thin ada binding for SDL208;
  • Updated to sdl208 libraries, all 4 platforms;

18jul18

17 Jul 14:36
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ver 6.4.0 -- 28jul18

  • Fixed skybox problem not allowing progress beyond 1st level.
  • Fixed level 2 graphical error.
  • Added awesome rusty metallic island ZPM;
  • Improved look of foggy lagoon;
  • Added fog to metallic ZPM rendering;
  • Linux version now too uses SFML v2.5.0