diff --git a/README.md b/README.md
index 0e1a0b7..8802789 100644
--- a/README.md
+++ b/README.md
@@ -9,13 +9,28 @@
@@ -141,13 +157,31 @@ Wish it was different than what it was
### Unified Lighting
```json
{
- "FFlagRenderUnifiedLighting6": "True",
+ "FFlagRenderUnifiedLighting10": "True",
"FFlagUnifiedLightingBetaFeature": "True"
}
```
Graphical Settings
+
+### Move Pre-Render Phase [~25% Performance Boost]
+> [!IMPORTANT]
+> This FastFlag moves the Pre-Render task to an off thread after all other tasks are completed. By default, Pre-Render runs first, forcing the render thread to wait until the Pre-Render process finishes before it can start rendering a frame.
+
+> [!NOTE]
+> With this FastFlag enabled, Pre-Renderer is executed while the main thread is processing the previous frame. This adjustment allows the main thread to proceed without waiting for Pre-Renderer, leading to increased framerates at the expense of some frame latency.
+
+> [!TIP]
+> This flag is most effective in CPU-bound scenarios.
+
+> [!CAUTION]
+> Enabling this FastFlag may lead to compatibility issues with certain games. (It works fine dw)
+```json
+{
+ "FFlagMovePrerender": "True"
+}
+```
### Increased Grass Motion & No Grass Motion
```json
{
@@ -699,6 +733,12 @@ High
User Interface/Visuals
+### Voicechat Mute Toggles
+```json
+{
+ "FFlagMuteTogglesEnableIXP": "False"
+}
+```
### 🍔
> [!NOTE]
> **Chrome UI only**
@@ -780,17 +820,17 @@ High
"FFlagEnableNavBarLabels3": "False"
}
```
-### V1 Menu Fix
-```json
-{
- "FFlagSettingsHubIndependentBackgroundVisibility": "True",
- "FFlagFixReportButtonCutOff": "False"
-}
+### V1 Menu Fix [Temporary]
+```
+Switch your channel to zprojectuwpua for a temporary fix!
```
### V2 Menu
```json
{
- "FIntNewInGameMenuPercentRollout3": "1000"
+ "FIntNewInGameMenuPercentRollout3": "100",
+ "FFlagEnableInGameMenuControls": "False",
+ "FFlagDisableNewIGMinDUA": "True",
+ "FFlagEnableInGameMenuChromeABTest4": "False"
}
```
### Custom Disconnect Message
@@ -892,10 +932,9 @@ High
### Blue Theme
```json
{
- "FFlagLuaAppEnableFoundationColors3": "True"
+ "FFlagLuaAppEnableFoundationColors6": "True"
}
```
-
### No Transparency V4 Menu **(2023)**
```json
{
@@ -1025,6 +1064,12 @@ High
"FStringPlatformEventUrl": "AnyLinkHere"
}
```
+### Better Trackpad Scrolling
+```json
+{
+ "FFlagBetterTrackpadScrolling": "True"
+}
+```
User Interface/Visuals Experimental
@@ -1167,33 +1212,26 @@ High
lol
-### Stop the Chinese from spying on you
-```json
-{
- "FStringTencentAuthPath": "null"
-}
+### break everything
```
-### Don't Touch The Wall! 1
-```json
{
- "DFIntDebugSimPrimalNewtonIts": "-2147483647",
- "DFIntDebugSimPrimalToleranceInv": "-2147483647",
- "FFlagDebugSimDefaultPrimalSolver": "True"
+ "DFIntHttpRbxApiClientPerMinuteRequestLimit": "60",
+ "DFIntHttpRbxApiJobFrequencyInSeconds": "60",
+ "DFIntHttpRbxApiMaxBudgetMultiplier": "2",
+ "DFIntHttpRbxApiMaxRetryBudgetPerMinute": "60",
+ "DFIntHttpRbxApiMaxRetryCount": "3",
+ "DFIntHttpRbxApiMaxRetryQueueSize": "1000",
+ "DFIntHttpRbxApiMaxSyncRetries": "3",
+ "DFIntHttpRbxApiPerMinuteRequestLimit": "60",
+ "DFIntHttpRbxApiSameUrlRequestLimit": "30",
+ "DFIntHttpRbxApiServiceDecaySeconds": "300",
+ "DFIntHttpRbxApiMaxThrottledQueue": "500"
}
```
-### Dont Touch The Wall! 2
+### Stop the Chinese from spying on you
```json
{
- "DFIntDebugSimPrimalPreconditionerMinExp": "20",
- "DFIntDebugSimPrimalWarmstartVelocity": "-101",
- "DFIntDebugSimPrimalPreconditioner": "1000",
- "DFIntDebugSimPrimalWarmstartForce": "1",
- "DFIntDebugSimPrimalNewtonIts": "4000",
- "DFFlagSimHumanoidTimestepModelUpdate": "True",
- "FFlagSimAdaptiveTimesteppingDefault2": "True",
- "FFlagDebugSimDefaultPrimalSolver": "True",
- "DFIntDebugSimPrimalToleranceInv": "6",
- "DFIntDebugSimPrimalLineSearch": "1"
+ "FStringTencentAuthPath": "null"
}
```
### omg i cant believe roblox is that dumb to do this...
@@ -1226,6 +1264,13 @@ High
Debug
+### Replace all Decals with a Test Image
+###### @.rbx.bloxy
+```json
+{
+ "FFlagDebugTestImageDrawItem": "True"
+}
+```
### Shows the state of a flag
```json
{
@@ -1343,6 +1388,27 @@ High
"DFFlagDebugSimulateHangAtShutdown": "True"
}
```
+### Self Explanatory 10
+> [!NOTE]
+> **LDL Program Stats**
+```json
+{
+ "DFFlagDebugSimLDLProgramPrintBuildStats": "True",
+ "DFFlagDebugSimLDLProgramPrintExecStats": "True"
+}
+```
+### Self Explanatory 11
+```json
+{
+ "FFlagDebugCountSimBodyAllocations": "True"
+}
+```
+### Self Explanatory 12
+```
+{
+ "FIntNewDevConsoleMaxLogCount": "2147483647"
+}
+```
Community Presets
We are not accepting performance Fast Flags that aren't listed or known.
@@ -1370,13 +1436,23 @@ High
}
```
+
Links
+
+### [Bloxstrap](https://github.com/pizzaboxer/bloxstrap) *[Github Repo Link]*
+### [NVIDIA Shaders Guide](https://github.com/catb0x/Roblox-Shaders-Guide) *[Github Repo Link]*
+### [Bloxshade](https://github.com/Extravi/Bloxshade) *[Github Repo Link]*
+### [rbxperf](https://github.com/espresso-soft/rbxperf) *[Github Repo Link]*
+### [rbxservers.xyz](https://rbxservers.xyz/) *[Website]*
+
⁺ You've reached the bottom of the list! ⁺
Tools
FVariables.txt
Roblox FFlag Tracker
Sources
+
Roblox Glitching Community
Bloxstrap
+
The people who found these fastflags