by fat1nad🖤
Resource project useful for my tutorial on procedural animation of a fish. Giving back to the game dev community after Code Coven's Intro to Game Making with Unreal program.
Fish model and texture by Alstra Infinite
I have tried to make this tutorial super approachable for those new to Unity.
If you are not comfortable with programming, you will still be able to have a procedurally animated fish in the end since the code is pre-provided. However, the code is the main part of the procedural animation so I will be going through it in detail.
Most versions of Unity and Blender should work I believe. However, for the extra/bonus bit on Unity's own Animation Rigging package you will need Unity 2020.2 or above. Either way, LTS versions are recommended.
Just to put it out there, I will be using Unity Hub to open this project.
For the code, you will need your preferred IDE that works well with Unity (Visual Studio, Project Rider, MonoDevelop, etc.).
Blender 3.0.1
Unity 2020.3.25f1 (LTS)
Visual Studio 2019