Skip to content

Resource project useful for my tutorial on procedural animation of a fish.

Notifications You must be signed in to change notification settings

fat1nad/Procedural-Animation-of-a-Fish

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

21 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Procedural Animation of a Fish

by fat1nad🖤

Resource project useful for my tutorial on procedural animation of a fish. Giving back to the game dev community after Code Coven's Intro to Game Making with Unreal program.

Attributions

Fish model and texture by Alstra Infinite

Requirements

I have tried to make this tutorial super approachable for those new to Unity.

If you are not comfortable with programming, you will still be able to have a procedurally animated fish in the end since the code is pre-provided. However, the code is the main part of the procedural animation so I will be going through it in detail.


Most versions of Unity and Blender should work I believe. However, for the extra/bonus bit on Unity's own Animation Rigging package you will need Unity 2020.2 or above. Either way, LTS versions are recommended.

Just to put it out there, I will be using Unity Hub to open this project.

For the code, you will need your preferred IDE that works well with Unity (Visual Studio, Project Rider, MonoDevelop, etc.).

Software versions used

Blender 3.0.1
Unity 2020.3.25f1 (LTS)
Visual Studio 2019

About

Resource project useful for my tutorial on procedural animation of a fish.

Resources

Stars

Watchers

Forks

Languages