gami, use separete preset for neogeocd #1664
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name: "nightly-release" | |
on: | |
push: | |
branches: | |
- "master" | |
jobs: | |
nightly_release: | |
name: Create release | |
runs-on: ubuntu-latest | |
outputs: | |
upload_url: ${{ steps.nightly_release.outputs.upload_url }} | |
steps: | |
- name: Create release | |
id: nightly_release | |
uses: "marvinpinto/action-automatic-releases@latest" | |
with: | |
repo_token: "${{ secrets.GITHUB_TOKEN }}" | |
automatic_release_tag: "latest" | |
prerelease: true | |
title: "nightly builds" | |
build_windows: | |
name: Windows x32 | |
needs: nightly_release | |
runs-on: windows-latest | |
defaults: | |
run: | |
shell: msys2 {0} | |
steps: | |
- name: Install Windows MSYS2 dependencies | |
uses: msys2/setup-msys2@v2 | |
with: | |
update: true | |
install: msys2-devel base-devel binutils mingw-w64-i686-toolchain mingw-w64-i686-nasm zip wget | |
msystem: MINGW32 | |
- name: Downgrade pthread | |
run: | | |
wget https://github.com/barbudreadmon/msys2-package-archives/raw/main/mingw-w64-i686-libwinpthread-git-6.0.0.5203.9afaf1c2-1-any.pkg.tar.xz | |
wget https://github.com/barbudreadmon/msys2-package-archives/raw/main/mingw-w64-i686-winpthreads-git-6.0.0.5203.9afaf1c2-1-any.pkg.tar.xz | |
pacman -U --noconfirm mingw-w64-i686-winpthreads-git-6.0.0.5203.9afaf1c2-1-any.pkg.tar.xz mingw-w64-i686-libwinpthread-git-6.0.0.5203.9afaf1c2-1-any.pkg.tar.xz | |
- uses: actions/checkout@v2 | |
- name: Build FBNeo | |
run: | | |
make -j$(nproc) mingw SKIPDEPEND=1 RELEASEBUILD=1 | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v2 | |
with: | |
name: Windows x32 | |
path: | | |
fbneo.exe | |
- name: Build release asset | |
run: | | |
zip --junk-paths "Windows x32.zip" fbneo.exe src/license.txt fbahelpfilesrc/fbneo.chm whatsnew.html | |
- name: Upload release asset | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ needs.nightly_release.outputs.upload_url }} | |
asset_name: Windows x32.zip | |
asset_path: Windows x32.zip | |
asset_content_type: application/zip | |
build_windows_debug: | |
name: Windows x32 (Debug) | |
needs: nightly_release | |
runs-on: windows-latest | |
defaults: | |
run: | |
shell: msys2 {0} | |
steps: | |
- name: Install Windows MSYS2 dependencies | |
uses: msys2/setup-msys2@v2 | |
with: | |
update: true | |
install: msys2-devel base-devel binutils mingw-w64-i686-toolchain mingw-w64-i686-nasm zip wget | |
msystem: MINGW32 | |
- name: Downgrade pthread | |
run: | | |
wget https://github.com/barbudreadmon/msys2-package-archives/raw/main/mingw-w64-i686-libwinpthread-git-6.0.0.5203.9afaf1c2-1-any.pkg.tar.xz | |
wget https://github.com/barbudreadmon/msys2-package-archives/raw/main/mingw-w64-i686-winpthreads-git-6.0.0.5203.9afaf1c2-1-any.pkg.tar.xz | |
pacman -U --noconfirm mingw-w64-i686-winpthreads-git-6.0.0.5203.9afaf1c2-1-any.pkg.tar.xz mingw-w64-i686-libwinpthread-git-6.0.0.5203.9afaf1c2-1-any.pkg.tar.xz | |
- uses: actions/checkout@v2 | |
- name: Build FBNeo | |
run: | | |
make -j$(nproc) mingw SKIPDEPEND=1 | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v2 | |
with: | |
name: Windows x32 (Debug) | |
path: | | |
fbneod.exe | |
- name: Build release asset | |
run: | | |
zip --junk-paths "Windows x32 (Debug).zip" fbneod.exe src/license.txt fbahelpfilesrc/fbneo.chm whatsnew.html | |
- name: Upload release asset | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ needs.nightly_release.outputs.upload_url }} | |
asset_name: Windows x32 (Debug).zip | |
asset_path: Windows x32 (Debug).zip | |
asset_content_type: application/zip | |
build_windows64: | |
name: Windows x64 | |
needs: nightly_release | |
runs-on: windows-latest | |
defaults: | |
run: | |
shell: msys2 {0} | |
steps: | |
- name: Install Windows MSYS2 dependencies | |
uses: msys2/setup-msys2@v2 | |
with: | |
update: true | |
install: msys2-devel base-devel binutils mingw-w64-x86_64-toolchain mingw-w64-x86_64-nasm zip wget | |
msystem: MINGW64 | |
- uses: actions/checkout@v2 | |
- name: Build FBNeo | |
run: | | |
make -j$(nproc) mingw BUILD_X64_EXE=1 SKIPDEPEND=1 RELEASEBUILD=1 | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v2 | |
with: | |
name: Windows x64 | |
path: | | |
fbneo64.exe | |
- name: Build release asset | |
run: | | |
zip --junk-paths "Windows x64.zip" fbneo64.exe src/license.txt fbahelpfilesrc/fbneo.chm whatsnew.html | |
- name: Upload release asset | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ needs.nightly_release.outputs.upload_url }} | |
asset_name: Windows x64.zip | |
asset_path: Windows x64.zip | |
asset_content_type: application/zip | |
build_windows64_debug: | |
name: Windows x64 (Debug) | |
needs: nightly_release | |
runs-on: windows-latest | |
defaults: | |
run: | |
shell: msys2 {0} | |
steps: | |
- name: Install Windows MSYS2 dependencies | |
uses: msys2/setup-msys2@v2 | |
with: | |
update: true | |
install: msys2-devel base-devel binutils mingw-w64-x86_64-toolchain mingw-w64-x86_64-nasm zip wget | |
msystem: MINGW64 | |
- uses: actions/checkout@v2 | |
- name: Build FBNeo | |
run: | | |
make -j$(nproc) mingw BUILD_X64_EXE=1 SKIPDEPEND=1 | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v2 | |
with: | |
name: Windows x64 (Debug) | |
path: | | |
fbneo64d.exe | |
- name: Build release asset | |
run: | | |
zip --junk-paths "Windows x64 (Debug).zip" fbneo64d.exe src/license.txt fbahelpfilesrc/fbneo.chm whatsnew.html | |
- name: Upload release asset | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ needs.nightly_release.outputs.upload_url }} | |
asset_name: Windows x64 (Debug).zip | |
asset_path: Windows x64 (Debug).zip | |
asset_content_type: application/zip | |
build_linux_sdl2: | |
name: Linux SDL 2 | |
needs: nightly_release | |
runs-on: ubuntu-20.04 | |
defaults: | |
run: | |
shell: bash {0} | |
steps: | |
- name: Install Linux dependencies | |
run: | | |
sudo apt-get -y update | |
sudo apt-get -y install libsdl2-dev libsdl2-image-dev | |
- uses: actions/checkout@v2 | |
- name: Build FBNeo | |
run: | | |
make -j$(nproc) sdl2 SKIPDEPEND=1 RELEASEBUILD=1 | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v2 | |
with: | |
name: Linux SDL 2 | |
path: | | |
fbneo | |
- name: Build release asset | |
run: | | |
zip --junk-paths "Linux SDL 2.zip" fbneo src/license.txt fbahelpfilesrc/fbneo.chm whatsnew.html | |
- name: Upload release asset | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ needs.nightly_release.outputs.upload_url }} | |
asset_name: Linux SDL 2.zip | |
asset_path: Linux SDL 2.zip | |
asset_content_type: application/zip | |
build_linux_sdl12: | |
name: Linux SDL 1.2 | |
needs: nightly_release | |
runs-on: ubuntu-20.04 | |
defaults: | |
run: | |
shell: bash {0} | |
steps: | |
- name: Install Linux dependencies | |
run: | | |
sudo apt-get -y update | |
sudo apt-get -y install libsdl1.2-dev | |
- uses: actions/checkout@v2 | |
- name: Build FBNeo | |
run: | | |
make -j$(nproc) sdl SKIPDEPEND=1 RELEASEBUILD=1 | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v2 | |
with: | |
name: Linux SDL 1.2 | |
path: | | |
fbneo | |
- name: Build release asset | |
run: | | |
zip --junk-paths "Linux SDL 1.2.zip" fbneo src/license.txt fbahelpfilesrc/fbneo.chm whatsnew.html | |
- name: Upload release asset | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ needs.nightly_release.outputs.upload_url }} | |
asset_name: Linux SDL 1.2.zip | |
asset_path: Linux SDL 1.2.zip | |
asset_content_type: application/zip | |
# build_macos: | |
# name: macOS | |
# needs: nightly_release | |
# runs-on: macOS-latest | |
# env: | |
# DEVELOPER_DIR: /Applications/Xcode.app | |
# steps: | |
# - uses: actions/checkout@v2 | |
# | |
# - name: Build FBNeo | |
# run: | | |
# cd projectfiles/xcode | |
# xcodebuild ARCHS=x86_64 ONLY_ACTIVE_ARCH=NO -target Emulator -configuration Debug | |
# | |
# - name: Upload Artifact | |
# uses: actions/upload-artifact@v2 | |
# with: | |
# name: macOS | |
# path: "projectfiles/xcode/build/Debug/FinalBurn Neo.app" |