-
Notifications
You must be signed in to change notification settings - Fork 366
/
makefile.vc
620 lines (480 loc) · 15.3 KB
/
makefile.vc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
# Makefile for FBNeo, for use with GNU make & Microsoft Visual C++ 2012
#
# The first pass makes sure all intermediary targets are present. The second pass updates
# any targets, if necessary. (Intermediary) targets which have their own unique rules
# are generated as required.
MAKEOS = cygwin
ifeq ($(MAKEOS),)
MAKEOS = $(OSTYPE)
endif
unexport
#
# Declare variables
#
# Specify the name of the executable file, without ".exe"
NAME = fbneo
COMPILENAME = 3
ifdef BUILD_X64_EXE
ifdef BUILD_A68K
undefine BUILD_A68K
endif
ifdef BUILD_X86_ASM
undefine BUILD_X86_ASM
endif
endif
ifndef DEBUG
undefine BUILD_A68K
endif
ifndef CPUTYPE
CPUTYPE = i686
endif
ifdef BUILD_X86_ASM
MMX = 1
else
MMX = 0
endif
ifndef BUILD_X86_ASM
NAME := $(NAME)x
COMPILENAME := $(COMPILENAME)x
endif
ifdef BUILD_X64_EXE
NAME = fbneo64
COMPILENAME = 6
endif
ifdef DEBUG
NAME := $(NAME)d
COMPILENAME := $(COMPILENAME)d
endif
ifdef SYMBOL
NAME := $(NAME)s
COMPILENAME := $(COMPILENAME)s
endif
ifndef UNICODE
NAME := $(NAME)a
COMPILENAME := $(COMPILENAME)a
endif
ifdef BUILD_VS_XP_TARGET
NAME := $(NAME)xp
endif
cpulevel = 6
ifeq ($(CPUTYPE),i586)
cpulevel = 5
endif
ifeq ($(CPUTYPE),pentium)
cpulevel = 5
endif
ifeq ($(CPUTYPE),k6)
cpulevel = 5
endif
ifeq ($(CPUTYPE),i786)
cpulevel = 7
endif
ifeq ($(CPUTYPE),pentium4)
cpulevel = 7
endif
ifeq ($(CPUTYPE),athlon)
cpulevel = 7
endif
ifeq ($(cpulevel),6)
ppro = ppro
else
NAME := $(NAME)$(CPUTYPE)
endif
#
# Specify paths/files
#
objdir = obj/VC/$(COMPILENAME)/
srcdir = src/
include makefile.burn_rules
include makefile.burner_win32_rules
incdir = $(foreach dir,$(alldir),/I$(srcdir)$(dir)) /I$(objdir)dep/generated /I$(srcdir)dep/mingw/include/directx9 /I$(srcdir)dep/vc/include/xaudio2
ifdef UNICODE
# lib = unicows.lib
endif
lib += user32.lib gdi32.lib comdlg32.lib comctl32.lib shell32.lib winmm.lib ole32.lib shlwapi.lib advapi32.lib setupapi.lib wininet.lib
ifdef INCLUDE_AVI_RECORDING
lib += vfw32.lib
endif
ifdef BUILD_X86_ASM
autobj += hq3xs.o hq_shared32.o
endif
ifdef BUILD_A68K
a68k.o = $(objdir)cpu/a68k/a68k.o
endif
license.rtf = $(srcdir)dep/generated/license.rtf
driverlist.h = $(srcdir)dep/generated/driverlist.h
ctv.h = $(srcdir)dep/generated/ctv.h
toa_gp9001_func.h = $(srcdir)dep/generated/toa_gp9001_func.h
neo_sprite_func.h = $(srcdir)dep/generated/neo_sprite_func.h
cave_tile_func.h = $(srcdir)dep/generated/cave_tile_func.h
cave_sprite_func.h = $(srcdir)dep/generated/cave_sprite_func.h
psikyo_tile_func.h = $(srcdir)dep/generated/psikyo_tile_func.h
pgm_sprite.h = $(srcdir)dep/generated/pgm_sprite.h
build_details.h = $(srcdir)dep/generated/build_details.h
allobj = $(objdir)cpu/m68k/m68kcpu.o $(objdir)cpu/m68k/m68kops.o $(objdir)burner/win32/resource.res \
$(foreach file,$(autobj:.o=.c), \
$(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \
$(firstword $(subst .c,.o,$(wildcard $(srcdir)$(dir)/$(file))))))) \
$(foreach file,$(autobj:.o=.cpp), \
$(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \
$(firstword $(subst .cpp,.o,$(wildcard $(srcdir)$(dir)/$(file))))))) \
$(foreach file,$(autobj:.o=.asm), \
$(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \
$(firstword $(subst .asm,.o,$(wildcard $(srcdir)$(dir)/$(file)))))))
ifdef BUILD_A68K
allobj += $(a68k.o)
endif
autdrv := $(drvsrc:.cpp=.o)
#
#
# Specify compiler/linker/assembler
#
#
CC = cl
CXX = cl
LD = link
AS = nasm
incdir += /Isrc\dep\VC\include
ifndef BUILD_X64_EXE
LDFLAGS = /NOLOGO /INCREMENTAL:NO /MACHINE:X86 /LIBPATH:src\VC\lib /NODEFAULTLIB:libc.lib /NODEFAULTLIB:libcd.lib # /NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libcmtd.lib /NODEFAULTLIB:libcp.lib /NODEFAULTLIB:libcpd.lib /NODEFAULTLIB:libcpmt.lib /NODEFAULTLIB:libcpmtd.lib
else
LDFLAGS = /NOLOGO /INCREMENTAL:NO /MACHINE:X64 /LIBPATH:src\VC\lib /NODEFAULTLIB:libc.lib /NODEFAULTLIB:libcd.lib # /NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libcmtd.lib /NODEFAULTLIB:libcp.lib /NODEFAULTLIB:libcpd.lib /NODEFAULTLIB:libcpmt.lib /NODEFAULTLIB:libcpmtd.lib
endif
ASFLAGS = -O1 -f coff -w-orphan-labels
DEF = /D_USE_MATH_DEFINES /DBUILD_WIN32 /DUSE_SPEEDHACKS /DFILENAME=$(NAME) /DMMX=$(MMX) /DZLIB_WINAPI /DDECL_SPEC=__cdecl
# For lib7z
ifdef INCLUDE_7Z_SUPPORT
DEF := $(DEF) /D_7ZIP_PPMD_SUPPPORT /D_7ZIP_ST
endif
ifdef UNICODE
DEF := $(DEF) /D_UNICODE
endif
ifdef SPECIALBUILD
DEF := $(DEF) /DSPECIALBUILD=$(SPECIALBUILD)
endif
ifdef FASTCALL
DEF := $(DEF) /DFASTCALL
endif
ifdef DEBUG
DEF := $(DEF) /DFBNEO_DEBUG
endif
ifdef ROM_VERIFY
DEF := $(DEF) /DROM_VERIFY
endif
ifdef INCLUDE_7Z_SUPPORT
DEF := $(DEF) /DINCLUDE_7Z_SUPPORT
endif
ifdef INCLUDE_AVI_RECORDING
DEF := $(DEF) /DINCLUDE_AVI_RECORDING
endif
ifdef LSB_FIRST
DEF := $(DEF) /DLSB_FIRST
endif
# ifdef INCLUDE_LIB_PNGH
# DEF := $(DEF) /DINCLUDE_LIB_PNGH
# endif
ifdef BUILD_A68K
DEF := $(DEF) /DBUILD_A68K
endif
ifdef BUILD_X86_ASM
DEF := $(DEF) /DBUILD_X86_ASM
endif
ifdef BUILD_X64_EXE
DEF := $(DEF) /DBUILD_X64_EXE # /DXBYAK_NO_OP_NAMES /DMIPS3_X64_DRC
endif
ifdef BUILD_VS_XP_TARGET
DEF := $(DEF) /DBUILD_VS_XP_TARGET
endif
ifdef USE_SEGOE
DEF := $(DEF) /DUSE_SEGOE
endif
ifdef SYMBOL
CFLAGS = /nologo /Od /GF /GS /RTC1 /Zi /Zc:forScope /MTd /EHsc /Fp$(objdir)/dep/generated/ # /Wall
ASFLAGS += -g
LDFLAGS += /DEBUG
DEF := $(DEF) /D_DEBUG
ifdef PROFILE
CFLAGS += /Oy
else
CFLAGS += /Oy-
endif
else
CFLAGS = /nologo /w /O2 /Ox /Oi /Ot /Oy /Ob2 /GF /Gs /Gy /GL /Zc:forScope /MT /EHsc
LDFLAGS += /LTCG:STATUS
endif
ifdef BUILD_VS_XP_TARGET
CFLAGS += /D_USING_V110_SDK71_
LDFLAGS += /SUBSYSTEM:WINDOWS,5.01
endif
# Change the priority of some warnings so they are only shown at warning level 4. They are:
# lvl4 C4127: conditional expression is constant
# lvl4 C4201: nonstandard extension used : nameless struct/union
# lvl1 C4244: 'variable' : conversion from 'type' to 'type', possible loss of data
# 3 'conversion' conversion from 'type1' to 'type2', possible loss of data
# lvl4 C4505: 'function' : unreferenced local function has been removed
# lvl4 C4514: 'function' : unreferenced inline function has been removed
# lvl4 C4611: interaction between 'function' and C++ object destruction is non-portable
# lvl4 C4710: 'function' : function not inlined
# lvl1 C4799: No EMMS at end of function 'function'
# lvl3 C4800: 'type' : forcing value to bool 'true' or 'false' (performance warning)
CFLAGS += /w44201 /w44127 /w44244 /w44505 /w44514 /w44611 /w44710 /w44799 /w44800 $(DEF) $(incdir)
CXXFLAGS = $(CFLAGS)
#
#
# Specify paths
#
#
vpath %.asm $(foreach dir,$(alldir),$(srcdir)$(dir)/ )
vpath %.cpp $(foreach dir,$(alldir),$(srcdir)$(dir)/ )
vpath %.c $(foreach dir,$(alldir),$(srcdir)$(dir)/ )
vpath %.h $(foreach dir,$(alldir),$(srcdir)$(dir)/ )
vpath %.rc $(foreach dir,$(alldir),$(srcdir)$(dir)/ )
vpath %.o $(foreach dir,$(alldir),$(objdir)$(dir)/ )
vpath %.res $(foreach dir,$(alldir),$(srcdir)$(dir)/ )
#
#
# Rules
#
#
.PHONY: all init cleandep touch clean
ifeq ($(MAKELEVEL),1)
all: init $(autdrv) $(autobj) resource.res
$(MAKE) -f makefile.vc
else
all: $(NAME).exe
endif
#
#
# Rule for linking the executable
#
#
ifeq ($(MAKELEVEL),2)
$(objdir)/drivers.lib: $(autdrv)
@echo Linking drivers...
ifdef BUILD_X64_EXE
@LIB /MACHINE:X64 /LTCG /OUT:$@ $^
else
@LIB /MACHINE:X86 /LTCG /OUT:$@ $^
endif
$(NAME).exe: $(allobj) $(objdir)/drivers.lib
@echo
@echo Linking executable $(NAME).exe...
$(LD) $(LDFLAGS) /OUT:$@ $^ $(lib)
ifdef DEBUG
# Don't compress when making a debug build
else
ifdef COMPRESS
@upx --best $@
endif
endif
endif
ifeq ($(MAKELEVEL),1)
ifdef FORCE_UPDATE
$(build_details.h): FORCE
endif
endif
#
# Generate the gamelist
#
burn.o burn.d: driverlist.h
$(driverlist.h): $(drvsrc) $(srcdir)dep/scripts/gamelist.pl
ifdef PERL
@$(srcdir)dep/scripts/gamelist.pl -o $@ -l gamelist.txt \
$(filter %.cpp,$(foreach file,$(drvsrc:.o=.cpp),$(foreach dir,$(alldir), \
$(firstword $(wildcard $(srcdir)$(dir)/$(file))))))
else
ifeq ($(MAKELEVEL),2)
@echo
@echo Warning: Perl is not available on this system.
@echo $@ cannot be updated or created!
@echo
endif
endif
#
# Verify if driverlist.h needs to be updated
#
#ifeq ($(MAKELEVEL),1)
#ifdef FORCE_UPDATE
#$(driverlist.h): FORCE
#endif
#endif
#
# Fix the .rc file
#
resource.res resource.d: app.rc version.rc version.h $(build_details.h) $(license.rtf)
$(license.rtf): $(srcdir)license.txt $(srcdir)dep/scripts/license2rtf.pl
ifdef PERL
ifdef USE_SEGOE
$(srcdir)dep/scripts/license2rtf.pl $< -o $(srcdir)dep/generated/$(@F:.rc=.rtf) -f 'Segoe UI'
else
$(srcdir)dep/scripts/license2rtf.pl $< -o $(srcdir)dep/generated/$(@F:.rc=.rtf)
endif
else
ifeq ($(MAKELEVEL),2)
@echo
@echo Warning: Perl is not available on this system.
@echo $@ cannot be updated or created!
@echo
endif
endif
resource.rc: app.rc $(license.rc) $(srcdir)burner/resource/fba.ico $(srcdir)burner/resource/about.bmp $(srcdir)burner/resource/splash.bmp $(srcdir)burner/resource/misc.bmp
#
# Generate some info on the build details
#
about.o about.d systeminfo.o systeminfo.d: $(build_details.h)
$(build_details.h): $(srcdir)dep/scripts/build_details.cpp
$(CC) $(CFLAGS) $< /Fo$(objdir)dep/generated/ /Fe$(objdir)dep/generated/build_details.exe
$(objdir)dep/generated/build_details.exe >$@
#
# Compile 68000 cores
#
# A68K
ifdef BUILD_A68K
$(a68k.o): fba_make68k.c
echo "Compiling A68K MC68000 core... "
$(CC) $(CFLAGS) -DWIN32 $< /Fo$(subst $(srcdir),$(objdir),$(<D))/ /Fe$(subst $(srcdir),$(objdir),$(<D))/$(<F:.c=.exe) /link $(LDFLAGS) /SUBSYSTEM:CONSOLE
$(subst $(srcdir),$(objdir),$(<D))/$(<F:.c=.exe) $(@:.o=.asm) $(@D)/a68k_tab.asm 00 $(ppro)
@echo Assembling A68K MC68000 core...
$(AS) $(ASFLAGS) $(@:.o=.asm) -o $@
endif
# Musashi
$(objdir)cpu/m68k/m68kcpu.o: $(srcdir)cpu/m68k/m68kcpu.c $(objdir)dep/generated/m68kops.h $(srcdir)cpu/m68k/m68k.h $(srcdir)cpu/m68k/m68kconf.h
@echo "Compiling Musashi MC680x0 core... "
$(CC) $(CFLAGS) /DINLINE="__inline static" /c $(srcdir)cpu/m68k/m68kcpu.c /Fo$(objdir)cpu/m68k/m68kcpu.o
$(objdir)cpu/m68k/m68kops.o: $(objdir)cpu/m68k/m68kmake.exe $(objdir)dep/generated/m68kops.h $(objdir)dep/generated/m68kops.c $(srcdir)cpu/m68k/m68k.h $(srcdir)cpu/m68k/m68kconf.h
@echo "Compiling Musashi MC680x0 core... "
$(CC) $(CFLAGS) /DINLINE="__inline static" /c $(objdir)dep/generated/m68kops.c /Fo$(objdir)cpu/m68k/m68kops.o
$(objdir)cpu/m68k/m68kopac.o: $(objdir)cpu/m68k/m68kmake.exe $(objdir)dep/generated/m68kops.h $(objdir)dep/generated/m68kopac.c $(srcdir)cpu/m68k/m68k.h $(srcdir)cpu/m68k/m68kconf.h
@echo "Compiling Musashi MC680x0 core... "
$(CC) $(CFLAGS) /DINLINE="__inline static" /c $(objdir)dep/generated/m68kopac.c /Fo$(objdir)cpu/m68k/m68kopac.o
$(objdir)cpu/m68k/m68kopdm.o: $(objdir)cpu/m68k/m68kmake.exe $(objdir)dep/generated/m68kops.h $(objdir)dep/generated/m68kopdm.c $(srcdir)cpu/m68k/m68k.h $(srcdir)cpu/m68k/m68kconf.h
@echo "Compiling Musashi MC680x0 core... "
$(CC) $(CFLAGS) /DINLINE="__inline static" /c $(objdir)dep/generated/m68kopdm.c /Fo$(objdir)cpu/m68k/m68kopdm.o
$(objdir)cpu/m68k/m68kopnz.o: $(objdir)cpu/m68k/m68kmake.exe $(objdir)dep/generated/m68kops.h $(objdir)dep/generated/m68kopnz.c $(srcdir)cpu/m68k/m68k.h $(srcdir)cpu/m68k/m68kconf.h
@echo "Compiling Musashi MC680x0 core... "
$(CC) $(CFLAGS) /DINLINE="__inline static" /c $(objdir)dep/generated/m68kopnz.c /Fo$(objdir)cpu/m68k/m68kopnz.o
$(objdir)dep/generated/m68kops.h: $(objdir)cpu/m68k/m68kmake.exe $(srcdir)cpu/m68k/m68k_in.c
$(objdir)/cpu/m68k/m68kmake $(objdir)dep/generated/ $(srcdir)cpu/m68k/m68k_in.c
$(objdir)cpu/m68k/m68kmake.exe: $(srcdir)cpu/m68k/m68kmake.c
@echo "Compiling Musashi MC680x0 core... "
$(CC) $(CFLAGS) /DINLINE="__inline static" $(srcdir)cpu/m68k/m68kmake.c /Fo$(objdir)cpu/m68k/ /Fe$(objdir)cpu/m68k/m68kmake.exe /link $(LDFLAGS) /SUBSYSTEM:CONSOLE
#
# Extra rules for generated header file cvt.h, needed by ctv.cpp
#
ctv.o: $(ctv.h)
$(ctv.h): ctv_make.cpp
@echo Generating... $(srcdir)dep/generated/$(@F)
$(CC) $(CXXFLAGS) $< /Fo$(subst $(srcdir),$(objdir),$(<D))/ /Fe$(subst $(srcdir),$(objdir),$(<D))/$(<F:.cpp=.exe) /link $(LDFLAGS) /SUBSYSTEM:CONSOLE
$(subst $(srcdir),$(objdir),$(<D))/$(<F:.cpp=.exe) >$@
#
# Extra rules for generated header file toa_gp9001_func.h, needed by toa_gp9001.cpp
#
toa_bcu2.o toa_gp9001.o: $(toa_gp9001_func.h)
$(toa_gp9001_func.h): $(srcdir)dep/scripts/toa_gp9001_func.pl
$(srcdir)dep/scripts/toa_gp9001_func.pl -o $(toa_gp9001_func.h)
#
# Extra rules for generated header file neo_sprite_func.h, needed by neo_sprite.cpp
#
neo_sprite.o: $(neo_sprite_func.h)
$(neo_sprite_func.h): $(srcdir)dep/scripts/neo_sprite_func.pl
$(srcdir)dep/scripts/neo_sprite_func.pl -o $(neo_sprite_func.h)
#
# Extra rules for generated header file cave_tile_func.h, needed by cave_tile.cpp
#
cave_tile.o: $(cave_tile_func.h)
$(cave_tile_func.h): $(srcdir)dep/scripts/cave_tile_func.pl
$(srcdir)dep/scripts/cave_tile_func.pl -o $(cave_tile_func.h)
#
# Extra rules for generated header file cave_sprite_func.h, needed by cave_sprite.cpp
#
cave_sprite.o: $(cave_sprite_func.h)
$(cave_sprite_func.h): $(srcdir)dep/scripts/cave_sprite_func.pl
$(srcdir)dep/scripts/cave_sprite_func.pl -o $(cave_sprite_func.h)
#
# Extra rules for generated header file psikyo_tile_func.h / psikyo_sprite_func.h, needed by psikyo_tile.cpp / psikyo_sprite.cpp
#
psikyo_tile.o psikyo_sprite.o: $(psikyo_tile_func.h)
$(psikyo_tile_func.h): $(srcdir)dep/scripts/psikyo_tile_func.pl
$(srcdir)dep/scripts/psikyo_tile_func.pl -o $(psikyo_tile_func.h)
#
# Extra rules for generated header file pgm_sprite.h, needed by pgm_draw.cpp
#
pgm_draw.d pgm_draw.o: $(pgm_sprite.h)
$(pgm_sprite.h): pgm_sprite_create.cpp
@echo Generating... $(srcdir)dep/generated/$(@F)
$(CC) $(CXXFLAGS) $< /Fo$(subst $(srcdir),$(objdir),$(<D))/ /Fe$(subst $(srcdir),$(objdir),$(<D))/$(<F:.cpp=.exe) /link $(LDFLAGS) /SUBSYSTEM:CONSOLE
$(subst $(srcdir),$(objdir),$(<D))/$(<F:.cpp=.exe) >$@
#
# Generic rule for resource files
#
%.res: %.rc
@echo Compiling resource file... $(<F)
rc $(DEF) /n /Fo $(subst $(srcdir),$(objdir),$(<D))/$(@F) $(incdir) $<
#
# Generic rules for C/C++ files
#
ifeq ($(MAKELEVEL),1)
%.o: %.cpp
@echo Compiling $<...
@$(CC) $(CXXFLAGS) /c $< /Fo$(subst $(srcdir),$(objdir),$(<D))/$(@F)
%.o: %.c
@echo Compiling $<...
@$(CC) $(CFLAGS) /c /Dinline=__inline $< /Fo$(subst $(srcdir),$(objdir),$(<D))/$(@F)
%.o: %.asm
@echo Assembling $<...
@$(AS) $(ASFLAGS) $< -o$(subst $(srcdir),$(objdir),$(<D))/$(@F)
else
%.o: %.c
@echo Compiling $<...
@$(CC) $(CFLAGS) /c /Dinline=__inline $< /Fo $@
%.o: %.asm
@echo Assembling $<...
@$(AS) $(ASFLAGS) $< -o $@
%.o:
@echo Compiling $<...
@$(CC) $(CXXFLAGS) /c $< /Fo $@
endif
#
# Phony targets
#
init:
ifdef DEBUG
@echo Making debug build...
else
@echo Making normal build...
endif
@echo
ifeq ($(MAKEOS),cygwin)
@mkdir -p $(foreach dir, $(alldir),$(objdir)$(dir))
@mkdir -p $(srcdir)dep/generated
else
@echo nt
@mkdir $(foreach dir, $(alldir),$(objdir)$(dir))
@mkdir $(srcdir)dep/generated
endif
touch:
@echo Marking all targets for $(NAME) as uptodate...
-@touch $(NAME).exe
-@touch -c -r $(NAME).exe $(srcdir)/dep/generated/*
-@for dir in $(alldir); do touch -c -r $(NAME).exe $(objdir)$$dir/*; done
clean:
@echo Removing all files from $(objdir)...
ifeq ($(MAKEOS),cygwin)
-@rm -f -r $(objdir)
-@rm -f -r $(ctv.h)
else
-@del -f -s $(objdir)
-@del -f -s $(ctv.h)
endif
ifdef PERL
@echo Removing all files generated with perl scripts...
ifeq ($(MAKEOS),cygwin)
-@rm -f -r $(driverlist)
else
-@del -f -s $(driverlist)
endif
endif
#
# Rule to force recompilation of any target that depends on it
#
FORCE: