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MooseEdit.pro.LO1976
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MooseEdit.pro.LO1976
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#-------------------------------------------------
#
# Project created by QtCreator 2014-07-12T19:52:57
#
#-------------------------------------------------
QT += core gui opengl
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = MooseEdit
TEMPLATE = app
INCLUDEPATH += C:\boost\boost_1_55_0
INCLUDEPATH += C:\glew-1.11.0\include\
INCLUDEPATH += C:\glm
LIBS += "-LC:\boost\boost_1_55_0\stage\lib"
LIBS += "-LC:\boost\stage\lib" -lboost_filesystem-mgw48-mt-1_55
LIBS += "-LC:\boost\stage\lib" -lboost_system-mgw48-mt-1_55
LIBS += "-LC:\Users\Jason\MooseEdit\granny\lib\win32"
LIBS += "-lgranny2"
win32:RC_ICONS += cogMoose.ico
SOURCES += main.cpp\
mainwindow.cpp \
LsbReader.cpp \
charactertab.cpp \
finddialog.cpp \
PakReader.cpp \
tinyxml/tinystr.cpp \
tinyxml/tinyxml.cpp \
tinyxml/tinyxmlerror.cpp \
tinyxml/tinyxmlparser.cpp \
LsbWriter.cpp \
TextureAtlas.cpp \
GameCharacter.cpp \
CharacterGroup.cpp \
GameItem.cpp \
ItemGroup.cpp \
InventoryHandler.cpp \
ItemLabel.cpp \
TooltipFrame.cpp \
GenStatsReader.cpp \
ItemEditFrame.cpp \
StatsView.cpp \
ItemGeneral.cpp \
RelativePositionLayout.cpp \
CheckboxListItem.cpp \
AbilityGroupItem.cpp \
ExpandableGroupBox.cpp \
TraitWidget.cpp \
SkillEditFrame.cpp \
EquipmentHandler.cpp \
GamePakData.cpp \
ItemTemplateWidget.cpp \
EditorSettings.cpp \
CharacterLoader.cpp \
AppearanceEditorFrame.cpp \
zgranny.cpp \
GlContextWidget.cpp \
nv_dds.cpp \
LsxReader.cpp \
LsbObject.cpp \
LsxWriter.cpp \
GlShader.cpp \
GlShaderProgram.cpp \
glew.c \
PakCompressor.cpp \
lz4.cpp \
PakWriter.cpp \
md5.cpp \
SanityHash.cpp \
lz4hc.cpp \
SettingsDialog.cpp
HEADERS += mainwindow.h \
LsbReader.h \
charactertab.h \
finddialog.h \
PakReader.h \
tinyxml/tinystr.h \
tinyxml/tinyxml.h \
LsbWriter.h \
LsbObject.h \
TextureAtlas.h \
GameCharacter.h \
CharacterGroup.h \
GameItem.h \
ItemGroup.h \
InventoryHandler.h \
ItemLabel.h \
TooltipFrame.h \
GenStatsReader.h \
ItemEditFrame.h \
StatsView.h \
ItemGeneral.h \
RelativePositionLayout.h \
CheckboxListItem.h \
AbilityGroupItem.h \
ExpandableGroupBox.h \
TraitWidget.h \
SkillEditFrame.h \
EquipmentHandler.h \
GamePakData.h \
ItemTemplateWidget.h \
EditorSettings.h \
CharacterLoader.h \
AppearanceEditorFrame.h \
granny/granny.h \
zgranny.h \
GlContextWidget.h \
DDSLoader.h \
dds.h \
nv_dds.h \
LsxReader.h \
LsxWriter.h \
GlShader.h \
GlShaderProgram.h \
PakCompressor.h \
lz4.h \
PakWriter.h \
PakInfo.h \
SanityHash.h \
md5.h \
lz4hc.h \
SettingsDialog.h \
AddNodeDialog.h
FORMS += mainwindow.ui \
charactertab.ui \
finddialog.ui \
TooltipFrame.ui \
ItemEditFrame.ui \
StatsView.ui \
ItemGeneral.ui \
AbilityGroupItem.ui \
TraitWidget.ui \
SkillEditFrame.ui \
ItemTemplateWidget.ui \
AppearanceEditorFrame.ui \
SettingsDialog.ui \
AddNodeDialog.ui
RESOURCES += \
resources.qrc