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changelog: add ticket and pr link
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floooh committed Oct 27, 2023
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Fix broken render-to-mipmap in the sokol_gfx.h GL backend.

There was a subtle bug / feature gap lurking in sokol_gfx.h GL backend: trying
There was a subtle bug / "feature gap" lurking in sokol_gfx.h GL backend: trying
to render to any mipmap except the top-level mipmap resulted in a black screen
because of an incomplete-framebuffer error. This is fixed now. The changes in detail:

Expand All @@ -17,6 +17,9 @@ because of an incomplete-framebuffer error. This is fixed now. The changes in de
and the concept of a "none" mipmap filter only exists in GL and Metal, but not D3D, WebGPU
and Vulkan)

Ticket: https://github.com/floooh/sokol/issues/923
PR: https://github.com/floooh/sokol/pull/924

There's also a new render-to-mipmap sample which covers to close this 'feature gap':

https://floooh.github.io/sokol-html5/miprender-sapp.html
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