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.qglviewer.xml
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<!DOCTYPE QGLVIEWER>
<QGLViewer version="2.5.0">
<State stereo="false" cameraMode="revolve">
<foregroundColor red="180" blue="180" green="180"/>
<backgroundColor red="51" blue="51" green="51"/>
</State>
<Display axisIsDrawn="false" gridIsDrawn="false" FPSIsDisplayed="false" cameraIsEdited="false"/>
<Geometry fullScreen="false" width="1855" posX="55" height="1028" posY="14"/>
<Camera>
<Parameters fieldOfView="0.857556" sceneRadius="1" Type="PERSPECTIVE" zNearCoefficient="0.0001" orthoCoef="0.414214" zClippingCoefficient="100">
<SceneCenter x="0" y="0" z="0"/>
</Parameters>
<Stereo focusDistance="2.1875" physScreenWidth="0.5" IODist="0.062"/>
<ManipulatedCameraFrame>
<position x="0" y="0" z="0"/>
<orientation q0="1" q1="0" q2="0" q3="0"/>
<ManipulatedParameters transSens="1" rotSens="1" wheelSens="1" spinSens="0.3"/>
<ManipulatedCameraParameters flySpeed="0.01">
<flyUpVector x="0" y="-1" z="0"/>
</ManipulatedCameraParameters>
</ManipulatedCameraFrame>
</Camera>
<ManipulatedFrame>
<position x="-1.05367" y="0.701611" z="0.493799"/>
<orientation q0="-0.520251" q1="-0.54437" q2="0.472524" q3="-0.457953"/>
<ManipulatedParameters transSens="1" rotSens="1" wheelSens="1" spinSens="0.3"/>
</ManipulatedFrame>
</QGLViewer>