Spine2FMOD allows you to synchronize Spine Events with FMOD Events.
- Download and Integrate the latest Spine Runtime For Unity
- Download and Integrate the latest FMOD-Unity Integration package
- Add events in your Spine project.
- Make sure to have events in your Spine animation export in Unity
- Add the Spine2FMOD script as component to your Spine game object and use size to choose your animations number.
- Choose the Spine event and the Fmod event you want to synchronize.
- Select debug log to print your event name in the console.
- Unity 2018.4
- Unity 2019.2.
- Unity 2019.3.
- spine-unity-3_7-2019-04-18
- spine-unity-3.8-2020-07-14
- fmodstudio11010_v2
- fmodstudio20010