Release 2.14.0. NEW: Added MacOS asset. Auto-scalable. Font selector by language. Languages are dynamic loaded with the po/mo lang files. XWayland fully compatible. Added Russian, Ukrainian, French, German, Spanish, Portuguese, Italian, Dutch, Greek, Chinese, Indonesian, Hebrew, Arabic and Esperanto layout languages. Added Zeos mse componentes. And much more... #68
fredvs
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ideU the ide. Universal.
Multi OS, multi languages, multi compilers, voice assisted.
Included MSEgui form designer
https://github.com/mse-org/mseide-msegui
plugin fpGUI uidesigner_ext
https://github.com/fredvs/uidesigner_ext
and sak voice assisted kit.
https://github.com/fredvs/sak
For Windows 64/32, Linux 64/32, FreeBSD 64 and Raspberry Pi ARM.
Added release for Raspberry Pi ARM-aarch64.
New: added release for NetBSD and OpenBSD.
[EDIT] New: added release for MacOs.
ideU is based on MSEide by Martin Schreiber.
https://github.com/mse-org/mseide-msegui
Many thanks to Johann Elsass and Sieghard for their excellent ideas, bug fixes and kind support.
In new release was added:
Silver:
Carbon:
Here how to install ideU:
Warning: For Darwin-MacOs, you need to install xquartz:
> brew install xquartz
If you upgrade ideU, download the release, unzip it and re-initialize the macros with menu | Setting | General Setting | and click "OK".
If you are new with ideU:
If you want to compile Pascal source, you need a installed Free Pascal compiler.
You can download the FPC compiler here: http://www.freepascal.org/download.var
or/and the FPC-OOTB compiler there: https://github.com/fredvs/freepascal-ootb/releases
If you want to compile MSEgui application, you need to download MSEgui source code.
https://github.com/mse-org/mseide-msegui
If you want to compile fpGUI application, you need to download fpGUI source code.
https://github.com/graemeg/fpGUI/tree/maint
If you want to compile BGRAbitmap application, you need to download BGRAbitmap source code.
https://github.com/bgrabitmap/bgrabitmap/releases
Then download ideU release binary (see assets).
Unzip it somewhere, launch ideU(.exe) and set up all the paths.
If you want to compile-use last commit of ideU, then download ideU source code.
https://github.com/fredvs/ideU/archive/refs/heads/main.zip
And compile the project-file: /ideu/src/ideU.prj
Compiling ideU from commandline in directory ideu/src/:
for Unix:
fpc -oideU -Fu/directory_of_mseide-msegui/lib/common/kernel/linux -Fu/directory_of_mseide-msegui/lib/common/* -Mobjfpc -Sh -Fcutf8 -dmse_with_zeoslib -gl -B -Xs -CX -XX -O1 -dmse_dynpo -SIcorba -FUunits -vewinhq -dusemo ideU.pas
for Windows:
fpc.exe -oideU.exe -Fu/directory_of_mseide-msegui/lib/common/kernel/windows -Fu/directory_of_mseide-msegui/lib/common/* -Mobjfpc -Sh -Fcutf8 -dmse_with_zeoslib -B -Xs -CX -XX -O1 -WG -dmse_dynpo -SIcorba -FUunits -vewinhq -dusemo ideU.pas
When ideU is re-compiled, copy the binary in /src/ideU(.exe) and replace the old binary of ideU(.exe) that is in release directory with the copy of the new one.
This because in release is added all the plugins that are not in the source.
Have lot of fun!
Fre;D
This discussion was created from the release Release 2.12.0. NEW: Added MacOS asset. Auto-scalable. Font selector by language. Languages are dynamic loaded with the po/mo lang files. XWayland fully compatible. Added Russian, French, German, Spanish, Portuguese, Italian, Dutch, Greek, Chinese, Indonesian, Hebrew, Arabic and Esperanto layout languages. Added Zeos mse componentes. And much more....
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